(Landing page rework started) |
("Characters" subheading removed, as navbox is now completed) |
||
Line 29: | Line 29: | ||
}} | }} | ||
}} | }} | ||
[[Category:Super Dragonball Z]] | [[Category:Super Dragonball Z]] |
Revision as of 10:39, 30 April 2022
Super Dragon Ball Z (SDBZ) is a fighting game based on Akira Toriyama's immensely popular Dragon Ball Z series, developed by Crafts & Meister alongside long-time fighting game developers Arika, and released for arcades on Namco's System 256 in 2005, with a PS2 port coming in 2006.
Compared to other DBZ games of the time (particularly the Budokai series), SDBZ combines a more traditional fighting game control scheme with decidedly less traditional gameplay, placing a huge emphasis on freeform movement with open-ended flight mechanics and diverse stage designs, complex and powerful space control options, and simple but often brutal close range pressure centred around a unique kind of left-right mixup afforded by the game's flight mechanics.
In Progress / Completed | To-do |
---|---|
|
|
Super Dragon Ball Z (SDBZ) | |
---|---|
Version |
PS2 |
Developers |
Arika, Crafts & Meister |
Publishers |
Bandai Namco Games (JP, EU), Atari (US) |
Systems |
PlayStation 2 |
Release Date |
2006 |
Online Play |
Delay Based Netcode |
Community Channels |