Soulcalibur VI/Amy/Strategy: Difference between revisions

From SuperCombo Wiki
(Created page with "== Combat Lessons == === Fighting Style === Building upon the fundamentals of the renowned House of Sorel's sword techniques, this style focuses on taking advantage of opening...")
 
(Fixed frame data formatting)
Line 22: Line 22:
a combo.
a combo.


=== Graceful Cutter ===
{{MoveData
{{AttackData-SCVI
|name=Graceful Cutter
|input=4A
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-20
|moveid=amy-20
|chara=amy
|cat=HorizontalAttacks
|name=Graceful Cutter
|input={{Icon-SC|4}}{{Icon-SC|A}} 4A
|level={{Icon-SC|L}}
|impact=16
|damage=16
|block=-20
|hit=0
|counter=0
|burst=1
|notes=Tech Crouch[8-40]
}}
}}
=== Triple Botta in Tempo===
}}
{{AttackData-SCVI
{{MoveData
|name=Triple Botta in Tempo
|input=6BBB
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-45
|moveid=amy-45
|chara=amy
|cat=VerticalAttacks
|name=Triple Botta in Tempo
|input={{Icon-SC|6}}{{Icon-SC|B}}{{Icon-SC|B}}{{Icon-SC|B}} 6BBB
|level={{Icon-SC|H}}{{Icon-SC|H}}{{Icon-SC|M}}
|impact=10
|damage=8,6,16
|block=-14
|hit=0
|counter=0
|burst=9
|notes=Counter Hit Combo. Tech Crouch[11-21]
}}
}}
 
}}
=== Luna Strike ===
{{MoveData
{{AttackData-SCVI
|name=Luna Strike
|input=3B
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-46
|moveid=amy-46
|chara=amy
|cat=VerticalAttacks
|name=Luna Strike
|input={{Icon-SC|3}}{{Icon-SC|B}} 3B
|level={{Icon-SC|M}}
|impact=20
|damage=22
|block=-14
|hit=LNC
|counter=LNC
|burst=9
|notes=Tech Crouch[11-18]
}}
}}
}}
=== Closing the Distance from Mid-Range ===
=== Closing the Distance from Mid-Range ===
This style boasts a large number of quick. effective attacks, but most of them
This style boasts a large number of quick. effective attacks, but most of them
have short reach. If an opponent begins attacking from mid- to long range. you
have short reach. If an opponent begins attacking from mid- to long range. you
Line 82: Line 60:
repelling the counter while continuing your offensive.
repelling the counter while continuing your offensive.


=== Falcon's Stride ===
{{MoveData
{{AttackData-SCVI
|name=Falcon's Stride/ ~ HP/ ~ MP
|input=33_66_99A/33_66_99A8B+K/33_66_99AB+K
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-114
|moveid=amy-114
|chara=amy
|cat=RunAttacks
|name=Falcon's Stride
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}} (3)_(6)_(9)A
|level={{Icon-SC|M}}{{Icon-SC|H}}{{Icon-SC|M}}
|impact=20
|damage=10,10,10
|block=-12
|hit=2
|counter=2
|burst=4
|notes=Tech Crouch[8-23]. Tech Jump[23-45]. Tech Crouch[48-71]
}}
}}
 
{{KeyMove-SCVI
=== Falcon's Stride ~ Biondetta Parry  ===
{{AttackData-SCVI
|moveid=amy-117
|moveid=amy-117
|chara=amy
|cat=RunAttacks
|name=Falcon's Stride ~ Biondetta Parry
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|8}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}} (3)_(6)_(9)A8B+K
|level={{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|M}}
|impact=20
|damage=30
|block=-20
|hit=-6
|counter=-6
|burst=4
|notes=Tech Crouch[8-23]. Tech Jump[23-45]. Tech Crouch[48-71]. {{Icon-SC|SS}} into BP
}}
}}
 
{{KeyMove-SCVI
=== Falcon's Stride ~ Lilith Parry  ===
{{AttackData-SCVI
|moveid=amy-115
|moveid=amy-115
|chara=amy
}}
|cat=RunAttacks
|name=Falcon's Stride ~ Lilith Parry
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}} (3)_(6)_(9)AB+K
|level={{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|M}}
|impact=20
|damage=30
|block=-20
|hit=-6
|counter=-6
|burst=4
|notes=Tech Crouch[8-23]. Tech Jump[23-45]. Tech Crouch[48-71]. {{Icon-SC|SS}} into LP
}}
}}


Line 138: Line 81:
(22_88_33_66_99A+B).
(22_88_33_66_99A+B).


 
{{MoveData
=== Decending Talon ===
|name=Decending Talon
{{AttackData-SCVI
|input=22_88A
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-118
|moveid=amy-118
|chara=amy
|cat=RunAttacks
|name=Decending Talon
|input={{Icon-SC|22}}{{Icon-SC|5}}{{Icon-SC|88}}{{Icon-SC|A}} (2)_(8)A
|level={{Icon-SC|M}}
|impact=44
|damage=30
|block=6
|hit=STN
|counter=STN
|burst=13
|notes=Tech Crouch[8-33]. Tech Jump[18-41]. Tech Crouch[43-66]
}}
}}
=== Soaring Flutter ===
}}
{{AttackData-SCVI
{{MoveData
|name=Soaring Flutter
|input=22_88B
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-134
|moveid=amy-134
|chara=amy
|cat=RunAttacks
|name=Soaring Flutter
|input={{Icon-SC|22}}{{Icon-SC|5}}{{Icon-SC|88}}{{Icon-SC|B}} (2)_(8)B
|level={{Icon-SC|M}}
|impact=18
|damage=22
|block=-8
|hit=LNC
|counter=LNC
|burst=9
|notes=Tech Crouch[11-15]. Tech Jump[23-38]. {{Icon-SC|LH}} after 3 guard impacts, once per match
}}
}}
 
}}
=== High Arc ===
{{MoveData
{{AttackData-SCVI
|name=High Arc
|input=22_88_33_66_99A+B
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-142
|moveid=amy-142
|chara=amy
}}
|cat=RunAttacks
|name=High Arc
|input={{Icon-SC|22}}{{Icon-SC|5}}{{Icon-SC|88}}{{Icon-SC|5}}{{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}} (2)_(8)_(3)_(6)_(9)A+B
|level={{Icon-SC|M}}
|impact=26
|damage=24
|block=-10
|hit=LNC
|counter=LNC
|burst=9
|notes=Tech Crouch[10-26]
}}
}}


=== Style Lesson: Adept ===
=== Style Lesson: Adept ===
==== Amaryllis Spin (236 or alternate inputs) ====
==== Amaryllis Spin (236 or alternate inputs) ====
An advanced step that propels you forward while dodging high attacks. In addition
An advanced step that propels you forward while dodging high attacks. In addition
to the command 236, the move can also be shifted to from other moves to
to the command 236, the move can also be shifted to from other moves to
Line 201: Line 120:
and the throw Amaryllis Fling (during Amaryllis Spin A+G or 4A+G).
and the throw Amaryllis Fling (during Amaryllis Spin A+G or 4A+G).


=== Amaryllis Spin ===
{{MoveData
{{AttackData-SCVI
|name=Amaryllis Spin
|input=236
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-154
|moveid=amy-154
|chara=amy
|cat=AmaryllisSpin
|name=Amaryllis Spin
|input={{Icon-SC|2}}{{Icon-SC|3}}{{Icon-SC|6}} 236
|notes=AS. Tech Crouch
}}
}}
 
}}
====Young Wyvern ~ Amaryllis Spin ====
{{MoveData
{{AttackData-SCVI
|name=Young Wyvern ~ AS
|input=6AA6
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-9
|moveid=amy-9
|chara=amy
|cat=HorizontalAttacks
|name=Young Wyvern ~ Amaryllis Spin
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|A}}{{Icon-SC|6}} 6AA6
|level={{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|H}}
|impact=18
|damage=10,10,22
|block=2
|hit=10
|counter=KND
|burst=5
|notes=Counter Hit Combo. AS
}}
}}
====Triple Botta in Tempo ~ Amaryllis Spin ====
}}
{{AttackData-SCVI
{{MoveData
|name=Triple Botta in Tempo ~ AS
|input=6BB6
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-44
|moveid=amy-44
|chara=amy
|cat=VerticalAttacks
|name=Triple Botta in Tempo ~ Amaryllis Spin
|input={{Icon-SC|6}}{{Icon-SC|B}}{{Icon-SC|B}}{{Icon-SC|6}} 6BB6
|level={{Icon-SC|H}}{{Icon-SC|H}}
|impact=10
|damage=8,6
|block=2
|hit=8
|counter=8
|burst=4
|notes=Normal Hit Combo. AS
}}
}}
=== Amaryllis Spin ~ Stocatta Slicer ===
}}
{{AttackData-SCVI
{{MoveData
|name=AS ~ Stocatta Slicer
|input=AS BB
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-157
|moveid=amy-157
|chara=amy
|cat=AmaryllisSpin
|name=Stocatta Slicer
|input={{Icon-SC|B}}{{Icon-SC|B}} BB
|stance=AS
|level={{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|M}}
|impact=14
|damage=8,4,4,8,22
|block=-14
|hit=STN
|counter=STN
|burst=8
|notes=Tech Crouch[10-19]
}}
}}
 
}}
===Amaryllis Spin ~ Amaryllis Fling ===
{{MoveData
{{AttackData-SCVI
|name=AS ~ Amaryllis Fling
|input=AS A+G/4A+G
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-110
|moveid=amy-110
|chara=amy
|cat=Throws
|name=Amaryllis Fling
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|G}} A+G
|stance=AS
|level={{Icon-SC|H}}
|impact=18
|damage=50
|notes={{Icon-SC|TH}}
}}
}}
{{AttackData-SCVI
{{KeyMove-SCVI
|moveid=amy-111
|moveid=amy-111
|chara=amy
|cat=Throws
|name=Amaryllis Fling
|input={{Icon-SC|4}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|G}} 4A+G
|stance=AS
|level={{Icon-SC|H}}
|impact=18
|damage=50
|notes=4 {{Icon-SC|TH}}
}}
}}
=== Lilith Parry (B+K or alternate inputs) ===
}}


=== Lilith Parry (Middle Parry; B+K or alternate inputs) ===
A special stance best suited for changing the flow of an assault. The move can be
A special stance best suited for changing the flow of an assault. The move can be
used as a guard impact against middle attacks, allowing you to cover openings
used as a guard impact against middle attacks, allowing you to cover openings
Line 296: Line 178:
perform combos.
perform combos.


=== Lilith Parry ===
{{MoveData
{{AttackData-SCVI
|name=Lilith Parry (a.k.a. MP)
|moveid=amy-173
|input=B+K
|chara=amy
|image=
|cat=AmaryllisSpin
|data=
|name=Lilith Parry
{{KeyMove-SCVI
|input={{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}} B+K
|moveid=amy-177
|stance=AS
|notes={{Icon-SC|GI}}[4-14]. MP
}}
}}
=== Lilith Parry ~ Frigid Thrust ===
}}
{{AttackData-SCVI
{{MoveData
|name=MP ~ Frigid Thrust
|input=MP BB
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-186
|moveid=amy-186
|chara=amy
|cat=Lilithparry
|name=Frigid Thrust
|input={{Icon-SC|B}}{{Icon-SC|B}} BB
|stance=MP
|level={{Icon-SC|H}}{{Icon-SC|M}}
|impact=12
|damage=16,18
|block=-12
|hit=6
|counter=6
|burst=9
|notes=Normal Hit Combo
}}
}}
===Lilith Parry ~ Arctic Dance ===
}}
{{AttackData-SCVI
{{MoveData
|name=MP ~ Arctic Dance
|input=MP AK
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-183
|moveid=amy-183
|chara=amy
}}
|cat=LilithParry
|name=Arctic Dance
|input={{Icon-SC|A}}{{Icon-SC|K}} AK
|stance=MP
|level={{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|M}}
|impact=16
|damage=14,10,14
|block=-2
|hit=KND
|counter=KND
|burst=8
|notes=Normal Hit Combo
}}
}}


=== Merrow Parry (2B+K or alternate inputs) ===
=== Merrow Parry (Low Parry; 2B+K or alternate inputs) ===
A stance capable of performing guard impacts against low attacks. Features
A stance capable of performing guard impacts against low attacks. Features
long-reaching attacks such as Vengeful Talon (during Merrow Parry A) and Shark
long-reaching attacks such as Vengeful Talon (during Merrow Parry A) and Shark
Line 347: Line 212:
from a distance.
from a distance.


===Merrow Parry ~ Vengeful Talon ===
{{MoveData
{{AttackData-SCVI
|name=Merrow Parry (a.k.a. LP)
|input=2B+K
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-193
}}
}}
{{MoveData
|name=LP ~ Vengeful Talon
|input=LP A
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-195
|moveid=amy-195
|chara=amy
}}
|cat=MerrowParry
}}
|name=Vengeful Talon
{{MoveData
|input={{Icon-SC|A}} A
|name=LP ~ Shark Tooth (far)
|stance=LP
|input=LP K
|level={{Icon-SC|M}}
|image=
|impact=20
|data=
|damage=26
{{KeyMove-SCVI
|block=-8
|moveid=amy-195
|hit=8
}}
|counter=8
|burst=4
|notes={{Icon-SC|LH}}. Tech Crouch[15-26]
}}
}}


===Merrow Parry ~ Shark Tooth (far) ===
==== Biondetta Parry (High Parry; 8B+K or alternate inputs)====
{{AttackData-SCVI
|moveid=amy-198
|chara=amy
|cat=MerrowParry
|name=Shark Tooth (far)
|input={{Icon-SC|K}} K
|stance=LP
|level={{Icon-SC|L}}
|impact=22
|damage=26
|block=-14
|hit=1
|counter=1
|burst=9
|notes={{Icon-SC|LH}} when in SC and opponent not. Tech Crouch[6-RC]
}}
==== Biondetta Parry (8B+K or alternate inputs)====
A stance capable of performing guard impacts against high attacks. Moves such
A stance capable of performing guard impacts against high attacks. Moves such
as Hidden Thorn (during Biondetta Parry B) and Silent Sweep (during Biondetta
as Hidden Thorn (during Biondetta Parry B) and Silent Sweep (during Biondetta
Line 388: Line 246:
attacking.
attacking.


===Biondetta Parry ~ Hidden Thorn ===
{{MoveData
{{AttackData-SCVI
|name=Biondetta Parry (a.k.a. HP)
|input=8B+K
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-203
}}
}}
{{MoveData
|name=HP ~ Hidden Thorn
|input=HP B
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-208
|moveid=amy-208
|chara=amy
|cat=BiondettaParry
|name=Hidden Thorn
|input={{Icon-SC|B}} B
|stance=HP
|level={{Icon-SC|M}}
|impact=20
|damage=16
|block=-2
|hit=STN
|counter=STN
|burst=9
|notes={{Icon-SC|LH}}
}}
}}
 
}}
===Biondetta Parry ~ Silent Sweep ===
{{MoveData
{{AttackData-SCVI
|name=HP ~ Silent Sweep
|input=HP K
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-209
|moveid=amy-209
|chara=amy
}}
|cat=BiondettaParry
|name=Silent Sweep
|input={{Icon-SC|K}} K
|stance=HP
|level={{Icon-SC|L}}
|impact=30
|damage=36
|block=-2
|hit=LNC
|counter=LNC
|burst=9
|notes=Tech Crouch[15-50]
}}
}}


Line 441: Line 291:
also helpful in mounting an offensive that cannot be stopped by a reversal edge.
also helpful in mounting an offensive that cannot be stopped by a reversal edge.


===RRP ~ Evidence Rouge ===
{{MoveData
{{AttackData-SCVI
|name=RRP ~ Evidence Rouge
|input=RRP 214A
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-23
|moveid=amy-23
|chara=amy
|cat=HorizontalAttacks
|name=Evidence Rouge
|input={{Icon-SC|2}}{{Icon-SC|1}}{{Icon-SC|4}}{{Icon-SC|A}} 214A
|stance=RRP
|level={{Icon-SC|L}}
|impact=36
|damage=26
|block=0
|hit=6
|counter=KND
|burst=4
|notes={{Icon-SC|BA}}. Tech Jump[11-34]. Tech Crouch[36-RC]
}}
}}
 
}}
===RRP ~ Amaryllis Spin ~ Rouge Vexation ===
{{MoveData
{{AttackData-SCVI
|name=RRP ~ AS ~ Rouge Vexation
|moveid=amy-171
|input=RRP AS A+B
|chara=amy
|image=
|cat=AmaryllisSpin
|data=
|name=Rouge Vexation
{{KeyMove-SCVI
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}} A+B
|moveid=amy-172
|stance=AS
}}
|level={{Icon-SC|M}}{{Icon-SC|H}}
|impact=22
|damage=22,8
|block=-6
|hit=KND
|counter=KND
|burst=9
|notes=Tech Crouch[0-23]. Tech Crouch[38-RC]. RR +1
}}
}}


Line 480: Line 313:
Hitting your opponent with white roses increases Amy's White Rose Perception,
Hitting your opponent with white roses increases Amy's White Rose Perception,
which, once maxed out, enhances her defensive abilities. Evidence Blanche
which, once maxed out, enhances her defensive abilities. Evidence Blanche
(214BB), for example, only becomes available with maximum White Rose
(214B), for example, only becomes available with maximum White Rose
Perception. Thanks to its quick start-up, it is easy to use as a counterattack
Perception. Thanks to its quick start-up, it is easy to use as a counterattack
after guarding. With maximum White Rose Perception. each stance's guard
after guarding. With maximum White Rose Perception. each stance's guard
impacts trigger more quickly, resulting in enhanced defensive capabilities.
impacts trigger more quickly, resulting in enhanced defensive capabilities.


===WRP ~ Evidence Blanche ===
{{MoveData
{{AttackData-SCVI
|name=WRP ~ Evidence Blanche
|input=WRP 214B
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-61
|moveid=amy-61
|chara=amy
}}
|cat=VerticalAttacks
|name=Evidence Blanche
|input={{Icon-SC|2}}{{Icon-SC|1}}{{Icon-SC|4}}{{Icon-SC|B}} 214B
|stance=WRP
|level={{Icon-SC|M}}{{Icon-SC|SM}}
|impact=14
|damage=18,10
|block=-18
|hit=KND
|counter=KND
|burst=10
|notes=Tech Crouch[6-18]. Tech Jump[19-54]
}}
}}


Line 508: Line 333:
Amy's Perception. During an air combo. you can use 3B ~ 4B to hit the
Amy's Perception. During an air combo. you can use 3B ~ 4B to hit the
opponent with a red rose, or 3B ~ 6AB to hit them with a white rose.
opponent with a red rose, or 3B ~ 6AB to hit them with a white rose.
After a combo that uses "during Amaryllis Spin KK", such as
"22_88B ~ 66B+K6", you can change the combo into Fang Signet (during Amaryllis Spin A+B) to increase Red Rose Perception , or
Insigne de L'aile (during Amaryllis Spin KB) to increase White Rose Perception.
When fighting an opponent who won't let down their standing guard, try using
1B ~ 6[B+K] to raise Amy's Red Rose Perception.


=== Rouge Signet ===
{{MoveData
{{AttackData-SCVI
|name=Rouge Signet
|input=6B+K
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-99
|moveid=amy-99
|chara=amy
|cat=MultiAttacks
|name=Rouge Signet
|input={{Icon-SC|6}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}} 6B+K
|level={{Icon-SC|H}}
|impact=20
|damage=4
|block=-14
|hit=-6
|counter=-6
|burst=2
|notes=RR +1
}}
}}
 
}}
 
{{MoveData
=== Luna Strike ===
|name=Luna Strike
{{AttackData-SCVI
|input=3B
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-46
|moveid=amy-46
|chara=amy
|cat=VerticalAttacks
|name=Luna Strike
|input={{Icon-SC|3}}{{Icon-SC|B}} 3B
|level={{Icon-SC|M}}
|impact=20
|damage=22
|block=-14
|hit=LNC
|counter=LNC
|burst=9
|notes=Tech Crouch[11-18]
}}
}}
 
}}
=== Floral Signet ===
{{MoveData
{{AttackData-SCVI
|name=Floral Signet
|input=4B
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-50
|moveid=amy-50
|chara=amy
|cat=VerticalAttacks
|name=Floral Signet
|input={{Icon-SC|4}}{{Icon-SC|B}} 4B
|level={{Icon-SC|M}}{{Icon-SC|SM}}
|impact=18
|damage=22,8
|block=4
|hit=12
|counter=12
|burst=10
|notes=RR +1
}}
}}
=== Lien Ardent ===
}}
{{AttackData-SCVI
{{MoveData
|name=Lien Ardent
|input=6AB
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-12
|moveid=amy-12
|chara=amy
|cat=HorizontalAttacks
|name=Lien Ardent
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|B}} 6AB
|level={{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|SM}}
|impact=18
|damage=10,10,4
|block=-6
|hit=4
|counter=4
|burst=5
|notes=WR +1
}}
}}
====Bleak Touch ~ Amaryllis Spin ====
}}
{{AttackData-SCVI
 
After a combo that uses "during Amaryllis Spin KK", such as
"22_88B ~ 66B+K6", you can change the combo into Fang Signet (during Amaryllis Spin A+B) to increase Red Rose Perception , or
Insigne de L'aile (during Amaryllis Spin KB) to increase White Rose Perception.
 
{{MoveData
|name=Soaring Flutter
|input=22_88B
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-134
}}
}}
{{MoveData
|name=Bleak Touch ~ AS
|input=33_66_99B+K6
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-146
|moveid=amy-146
|chara=amy
|cat=RunAttacks
|name=Bleak Touch ~ Amaryllis Spin
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}}{{Icon-SC|6}} (3)_(6)_(9)B+K6
|level={{Icon-SC|M}}
|impact=22
|damage=20
|block=-10
|hit=12
|counter=18
|burst=9
|notes=Tech Jump[8-19]. AS. {{Icon-SC|LH}} after 4 throws used, once per match.
}}
}}
 
}}
===Amaryllis Spin ~ Frigid Moon ===
{{MoveData
{{AttackData-SCVI
|name=AS ~ Frigid Moon
|input=AS KK
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-170
|moveid=amy-170
|chara=amy
|cat=AmaryllisSpin
|name=Frigid Moon
|input={{Icon-SC|K}}{{Icon-SC|K}} KK
|stance=AS
|level={{Icon-SC|M}}{{Icon-SC|M}}
|impact=18
|damage=10,16
|block=-4
|hit=KND
|counter=KND
|burst=9
|notes=Tech Jump[0-32]
}}
}}
 
}}
===Amaryllis Spin ~ Fang Signet ===
{{MoveData
{{AttackData-SCVI
|name=AS ~ Fang Signet
|input=AS A+B
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-171
|moveid=amy-171
|chara=amy
|cat=AmaryllisSpin
|name=Fang Signet
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}} A+B
|stance=AS
|level={{Icon-SC|M}}{{Icon-SC|H}}
|impact=22
|damage=22,8
|block=-6
|hit=KND
|counter=KND
|burst=9
|notes=Tech Crouch[0-23]. Tech Crouch[38-RC]. RR +1
}}
}}
 
}}
===Amaryllis Spin ~ Insigne De L'aile ===
{{MoveData
{{AttackData-SCVI
|name=AS ~ Insigne De L'aile
|input=AS KB
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-168
|moveid=amy-168
|chara=amy
}}
|cat=AmaryllisSpin
|name=Insigne De L'aile
|input={{Icon-SC|K}}{{Icon-SC|B}} KB
|stance=AS
|level={{Icon-SC|M}}{{Icon-SC|SM}}
|impact=18
|damage=10,4
|block=-18
|hit=-8
|counter=-8
|burst=4
|notes=Tech Jump[2-37]. WR +1
}}
}}


=== Silent Impale ===
When fighting an opponent who won't let down their standing guard, try using
{{AttackData-SCVI
1B ~ 6[B+K] to raise Amy's Red Rose Perception.
 
{{MoveData
|name=Silent Impale
|input=1B
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-49
|moveid=amy-49
|chara=amy
|cat=VerticalAttacks
|name=Silent Impale
|input={{Icon-SC|1}}{{Icon-SC|B}} 1B
|level={{Icon-SC|L}}
|impact=18
|damage=18
|block=-18
|hit=KND
|counter=KND
|burst=2
|notes=Tech Crouch[17-RC]
}}
}}
 
}}
=== Rouge Griffer ===
{{MoveData
{{AttackData-SCVI
|name=Rouge Griffer
|input=6[B+K]
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-100
|moveid=amy-100
|chara=amy
}}
|cat=MultiAttacks
|name=Rouge Griffer
|input={{Icon-SC|6}}{{Icon-SC|BB}}+{{Icon-SC|KK}} 6(B)+(K)
|level={{Icon-SC|SL}}
|impact=20
|damage=4
|block=-12
|hit=-2
|counter=-2
|burst=2
|notes=RR +1
}}
}}


Line 697: Line 454:
Rose Perception is at max.
Rose Perception is at max.


=== Alea Rouge ===
{{MoveData
{{AttackData-SCVI
|name=Aléa Rouge
|input=A+B+K
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-212
|moveid=amy-212
|chara=amy
}}
|cat=GaugeAttacks
|name=Alea Rouge
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}} A+B+K
|level={{Icon-SC|M}}
|impact=16
|damage=66
|block=-20
|hit=KND
|counter=KND
|burst=10
|notes=With RRP, increased damage and reduces opponent gauge
}}
}}


When Red Rose Perception is maxed, Aléa Rouge gains the following benefits:
When Red Rose Perception is maxed, Aléa Rouge gains the following benefits:
increased damage.
* increased damage.
* Hitting the enemy reduces their soul gauge.


- Hitting the enemy reduces their soul gauge.
{{MoveData
 
|name=Aléa Blanc
=== Alea Blanc ===
|input=6A+B+K
{{AttackData-SCVI
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-213
|moveid=amy-213
|chara=amy
}}
|cat=GaugeAttacks
|name=Alea Blanc
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}} 6A+B+K
|level={{Icon-SC|M}}
|impact=12
|damage=50
|block=-20
|hit=KND
|counter=KND
|burst=10
|notes=With WRP, increased damage and restores guard stamina
}}
}}


When White Rose Perception is maxed, Aléa Bianc gains the following benefits:
When White Rose Perception is maxed, Aléa Bianc gains the following benefits:
- increased damage.
* increased damage.
 
* Hitting the enemy restores your guard stamina.
- Hitting the enemy restores your guard stamina.


==== Rose Mystique ====
==== Rose Mystique ====
===== Properties =====
===== Properties =====
A critical edge that can be performed when both Amy's Red and White Rose
A critical edge that can be performed when both Amy's Red and White Rose
Perception are at maximum.
Perception are at maximum.
In addition to boasting the characteristics of both Aléa Rouge and Aléa Bianc, it
In addition to boasting the characteristics of both Aléa Rouge and Aléa Blanc, it
also gains the following benefits:
also gains the following benefits:
- Difficult to counter attack when guarded.
* Difficult to counter attack when guarded.
- Hitting the enemy increases your soul gauge.
* Hitting the enemy increases your soul gauge.


=== Rose Mistique ===
{{MoveData
{{AttackData-SCVI
|name=Rose Mistique
|input=RRP WRP A+B+K/6A+B+K
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-214
|moveid=amy-214
|chara=amy
|cat=GaugeAttacks
|name=Rose Mistique
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}} A+B+K
|stance=RRP WRP
|level={{Icon-SC|M}}
|impact=12
|damage=85
|block=-20
|hit=KND
|counter=KND
|burst=10
|notes=Increase soul gauge, decrease opponents soul gauge and restores guard stamina
}}
}}
{{AttackData-SCVI
{{KeyMove-SCVI
|moveid=amy-215
|moveid=amy-215
|chara=amy
}}
|cat=GaugeAttacks
|name=Rose Mistique
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}} 6A+B+K
|stance=RRP WRP
|level={{Icon-SC|M}}
|impact=12
|damage=85
|block=-20
|hit=KND
|counter=KND
|burst=10
|notes=Increase soul gauge, decrease opponents soul gauge and restores guard stamina
}}
}}


Line 793: Line 512:
=== Soul Charge ===
=== Soul Charge ===
==== Easily Raising Amy's Perception ====
==== Easily Raising Amy's Perception ====
Upon hitting the opponent with a soul charge, an extra attack will be made that
Upon hitting the opponent with a soul charge, an extra attack will be made that
raises Amy's Perception. To raise her Red Rose Perception, you can use attacks
raises Amy's Perception. To raise her Red Rose Perception, you can use attacks
Line 801: Line 519:
a powerful throw attack when breaking an opponent's guard.
a powerful throw attack when breaking an opponent's guard.


=== En Chasse ===
{{MoveData
{{AttackData-SCVI
|name=En Chasse
|input=SC 6BBBB
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-224
|moveid=amy-224
|chara=amy
|cat=GaugeAttacks
|name=En Chasse
|input={{Icon-SC|6}}{{Icon-SC|B}}{{Icon-SC|B}}{{Icon-SC|B}}{{Icon-SC|B}} 6BBBB
|stance=SC
|level={{Icon-SC|H}}{{Icon-SC|H}}{{Icon-SC|M}}{{Icon-SC|SM}}
|impact=10
|damage=8,6,23,28
|block=-8
|hit=STN
|counter=STN
|burst=10
}}
}}
 
}}
=== Fleur Des Enfers ===
{{MoveData
{{AttackData-SCVI
|name=AS ~ Fleur Des Enfers
|input=AS A+G/4A+G
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-233
|moveid=amy-233
|chara=amy
|cat=GaugeAttacks
|name=Fleur Des Enfers
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|G}} A+G
|stance=SC AS
|level={{Icon-SC|H}}
|impact=18
|damage=60
|block=KND
|hit=KND
|counter=KND
|notes=RR +1
}}
}}
{{AttackData-SCVI
{{KeyMove-SCVI
|moveid=amy-234
|moveid=amy-234
|chara=amy
}}
|cat=GaugeAttacks
|name=Fleur Des Enfers
|input={{Icon-SC|4}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|G}} 4A+G
|stance=SC AS
|level={{Icon-SC|H}}
|impact=18
|damage=60
|block=KND
|hit=KND
|counter=KND
|notes=RR +1
}}
}}


==== Maximum Perception Unlocks Powerful Soul Charge Techniques ====
==== Maximum Perception Unlocks Powerful Soul Charge Techniques ====
When Amy's Perception is at max, she gains very powerful soul charge
When Amy's Perception is at max, she gains very powerful soul charge
techniques. Rose de la Gloire (during Amaryllis Spin while soul charged with
techniques. Rose de la Gloire (during Amaryllis Spin while soul charged with
Line 858: Line 548:
no easy task, but once available, it can turn the tide of battle.
no easy task, but once available, it can turn the tide of battle.


=== Rose De La Gloire ===
{{MoveData
{{AttackData-SCVI
|name=AS ~ Rose De La Gloire
|input=SC AS A+B
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-232
|moveid=amy-232
|chara=amy
}}
|cat=GaugeAttacks
{{KeyMove-SCVI
|name=Rose De La Gloire
|moveid=amy-234
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}} A+B
}}
|stance=SC AS RRP
|level={{Icon-SC|M}}{{Icon-SC|H}}
|impact=22
|damage=35,60
|block=0
|hit=STN
|counter=STN
|burst=9
}}
}}


==== Mystic Thorn ====
==== ====
A soul attack that can be performed from both a normal stance and Amaryllis
A soul attack that can be performed from both a normal stance and Amaryllis
Spin. Incorporating the move into combos will damage the opponent and put you
Spin. Incorporating the move into combos will damage the opponent and put you
n a soul charged state. After the attack, you can shift to special stances like
n a soul charged state. After the attack, you can shift to special stances like
_Lilith Parry and follow up with Bal du Soir (during Any Parry while soul charged
Lilith Parry and follow up with Bal du Soir (during Any Parry while soul charged
A+B) or other moves to keep your opponent on the defensive.
A+B) or other moves to keep your opponent on the defensive.


===Lilith, Merrow, or Biondetta Parry ~ Bal Du Soir ===
{{MoveData
{{AttackData-SCVI
|name=Mystic Thorn/ ~ HP/ ~ MP/ ~ LP
|input=236A+B+K/236A+B+K8B+K/236A+B+KB+K/236A+B+K2B+K
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-217
}}
{{KeyMove-SCVI
|moveid=amy-220
}}
{{KeyMove-SCVI
|moveid=amy-218
}}
{{KeyMove-SCVI
|moveid=amy-219
}}
}}
{{MoveData
|name=Any Parry ~ Bal Du Soir
|input=SC HP or MP or LP A+B
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-237
|moveid=amy-237
|chara=amy
}}
|cat=GaugeAttacks
{{KeyMove-SCVI
|name=Bal Du Soir
|moveid=amy-238
|input={{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}} A+B
}}
|stance=SC LP
{{KeyMove-SCVI
|level={{Icon-SC|M}}
|moveid=amy-239
|impact=20
}}
|damage=38
|block=4
|hit=STN
|counter=STN
|burst=15
|notes=Tech Crouch[6-RC]
}}
}}


===Reversal Edge===
===Reversal Edge===
==== White Rose Perception and Reversal Edges ====
==== White Rose Perception and Reversal Edges ====
Reversal edges gain significant benefits when Amy's White Rose Perception is
Reversal edges gain significant benefits when Amy's White Rose Perception is
maxed. For example, if you're able to hit the opponent during a reversal edge
maxed. For example, if you're able to hit the opponent during a reversal edge
Line 908: Line 609:


==== Following Up with A ====
==== Following Up with A ====
Even when guarded, this attack only leaves a small opening, but when it hits, it
Even when guarded, this attack only leaves a small opening, but when it hits, it
opens the way to further attacks such as Triple Botta in Tempo (6BBB)
opens the way to further attacks such as Triple Botta in Tempo (6BBB)
and, if it lands as a lethal hit, Reprisal's Thorn (6A+B)
and, if it lands as a lethal hit, Reprisal's Thorn (6A+B)


=== Reprisal's Thorn ===
{{MoveData
{{AttackData-SCVI
|name=Reprisal's Thorn
|input=6A+B
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-91
|moveid=amy-91
|chara=amy
}}
|cat=MultiAttacks
|name=Reprisal's Thorn
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}} 6A+B
|level={{Icon-SC|M}}
|impact=38
|damage=38
|block=4
|hit=STN
|counter=STN
|burst=15
}}
}}


Line 933: Line 627:
Landing this attack launches the opponent and opens them up to air combos such
Landing this attack launches the opponent and opens them up to air combos such
as Young Wyvern (6AA)
as Young Wyvern (6AA)
=== Young Wyvern ===
 
{{AttackData-SCVI
{{MoveData
|name=Young Wyvern
|input=6AA
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-8
|moveid=amy-8
|chara=amy
}}
|cat=HorizontalAttacks
|name=Young Wyvern
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|A}} 6AA
|level={{Icon-SC|M}}{{Icon-SC|M}}{{Icon-SC|H}}
|impact=18
|damage=10,10,22
|block=-4
|hit=4
|counter=KND
|burst=5
|notes=Counter Hit Combo
}}
}}


==== Following Up with ====
==== Following Up with K====
Although not the greatest source of damage, this attack will raise Amy's White
Although not the greatest source of damage, this attack will raise Amy's White
Rose Perception when it connects. When it registers as a lethal hit, it can be
Rose Perception when it connects. When it registers as a lethal hit, it can be
followed by attacks such as Bleak Touch (33_66_99B+K).
followed by attacks such as Bleak Touch (33_66_99B+K).


=== Bleak Touch ===
{{MoveData
{{AttackData-SCVI
|name=Bleak Touch
|input=33_66_99B+K
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-145
|moveid=amy-145
|chara=amy
}}
|cat=RunAttacks
|name=Bleak Touch
|input={{Icon-SC|33}}{{Icon-SC|5}}{{Icon-SC|66}}{{Icon-SC|5}}{{Icon-SC|99}}{{Icon-SC|B}}{{Icon-SC|+}}{{Icon-SC|K}} (3)_(6)_(9)B+K
|level={{Icon-SC|M}}
|impact=22
|damage=20
|block=-14
|hit=6
|counter=12
|burst=9
|notes=Tech Jump[8-19]. {{Icon-SC|LH}} after 4 throws used, once per match.
}}
}}


==== Followlng Up After a Special Stance ====
==== Following Up After a Special Stance ====
 
After pressing B+G, you can press 6 before the attack starts to perform the
After pressing B+G, you can press 6 before the attack starts to perform the
same attack as Reprisal's Thorn (6A+B). The start-up will be a little slower,
same attack as Reprisal's Thorn (6A+B). The start-up will be a little slower,
Line 980: Line 660:
trying to keep you from getting close.
trying to keep you from getting close.


Meanwhile, ifyour opponent is using the 8-way run to dodge your B+G and
Meanwhile, if your opponent is using the 8-way run to dodge your B+G and
B+G6, you can switch to the horizontal attack Reprisal's Talon (b+g6A)
B+G6, you can switch to the horizontal attack Reprisal's Talon (b+g6A)
=== Reprisal's Talon ===
 
{{AttackData-SCVI
{{MoveData
|name=Reprisal's Talon
|input=b+g6A
|image=
|data=
{{KeyMove-SCVI
|moveid=amy-92
|moveid=amy-92
|chara=amy
}}
|cat=MultiAttacks
|name=Reprisal's Talon
|input={{Icon-SC|6}}{{Icon-SC|A}}{{Icon-SC|+}}{{Icon-SC|B}}{{Icon-SC|A}} 6A+BA
|level={{Icon-SC|H}}
|impact=38
|damage=24
|block=-4
|hit=12
|counter=12
|burst=4
}}
}}

Revision as of 10:49, 7 August 2021

Combat Lessons

Fighting Style

Building upon the fundamentals of the renowned House of Sorel's sword techniques, this style focuses on taking advantage of openings in the opponent's attacks. The process of applying pressure with quick rapier attacks to lure an enemy into making a reckless counterattack, then parrying said attack to dole out the punishment is really where this style shines. Additionally, you can toss a rose at the opponent to gauge their reaction and learn their patterns, increasing Amy's "Perception". Once you're able to read their movements, you can use the many devastating techniques at your disposal to blindside them and deliver the final blow. Of course, your opponent will not be without options, either—they are free to choose how they would like to perish.

Style Lesson: Beginner

Control the Fight at Close Range with Horizontal Attacks

When fighting at close range, you can both stop the opponent and break their guard with the low horizontal attack Graceful Cutter (4A), after which the quick Triple Botta in Tempo (6BBB) can be used to score a counter hit. if the opponent guards, unleash another Graceful Cutter (4A) to continue the assault, or try to land Luna Strike (3B), a middle attack that will set you up for a combo.

Graceful Cutter
4A
Sc 4.pngSc A.png 4A - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
16 16 -20 0 0 1%
Tech Crouch[8-40]
Triple Botta in Tempo
6BBB
Sc 6.pngSc B.pngSc B.pngSc B.png 6BBB - Attack Level: Sc H.pngSc H.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
10 8,6,16 -14 0 0 9%
Counter Hit Combo. Tech Crouch[11-21]
Luna Strike
3B
Sc 3.pngSc B.png 3B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
20 22 -14 LNC LNC 9%
Tech Crouch[11-18]

Closing the Distance from Mid-Range

This style boasts a large number of quick. effective attacks, but most of them have short reach. If an opponent begins attacking from mid- to long range. you will need to find ways to close in on them. The best method for this is Falcon's Stride (33_66_99A). which will close the gap in a flash. If the opponent guards, they may counter with AA , but you can shift to either Biondetta Parry (8B+K), a high attack with guard impact properties, or Lilith Parry (B+K), a middle attack that also has guard impact properties, effectively repelling the counter while continuing your offensive.

Falcon's Stride/ ~ HP/ ~ MP
33_66_99A/33_66_99A8B+K/33_66_99AB+K
SC AS Sc AA.png+Sc GG.png (A)+(G) - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
18 59 KND KND KND -
WR +1 Sc TH.png
Sc 33.pngSc 5.pngSc 66.pngSc 5.pngSc 99.pngSc A.pngSc B.pngSc +.pngSc K.png (3)_(6)_(9)AB+K - Attack Level: Sc M.pngSc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
20 30 -20 -6 -6 4%
Tech Crouch[8-23]. Tech Jump[23-45]. Tech Crouch[48-71]. Sc SS.png into MP
SC AS Sc 4.pngSc AA.png+Sc GG.png 4(A)+(G) - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
18 59 KND KND KND -
WR +1 Sc TH.png

Other alternatives for approaching the opponent include Descending Talon (22_88A), which allows you to move forward when guarded; Soaring Flutter (22_88B), which works as a combo starter; or High Arc (22_88_33_66_99A+B).

Decending Talon
22_88A
Sc 33.pngSc 5.pngSc 66.pngSc 5.pngSc 99.pngSc A.pngSc 2.pngSc B.pngSc +.pngSc K.png (3)_(6)_(9)A2B+K - Attack Level: Sc M.pngSc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
20 30 -20 -6 -6 4%
Tech Crouch[8-23]. Tech Jump[23-45]. Tech Crouch[48-71]. Sc SS.png into LP
Soaring Flutter
22_88B
Sc 33.pngSc 5.pngSc 66.pngSc 5.pngSc 99.pngSc B.pngSc 2.pngSc B.pngSc +.pngSc K.png (3)_(6)_(9)B2B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 16 -12 2 2 2%
Sc GI.png[4-14]. LP
High Arc
22_88_33_66_99A+B
Sc 22.pngSc 5.pngSc 88.pngSc K.pngSc B.png (2)_(8)KB - Attack Level: Sc M.pngSc SM.png
Impact Damage Block Hit Counter Guard Burst
24 20,4 -10 0 0 10%
WR +1

Style Lesson: Adept

Amaryllis Spin (236 or alternate inputs)

An advanced step that propels you forward while dodging high attacks. In addition to the command 236, the move can also be shifted to from other moves to create a combo.

Young Wyvern ~ Amaryllis Spin (6AA6) and Triple Botta in Tempo - Amaryllis Spin(6BB6) are both easy to use at close range. Other great options include the middle attack Stocatta Slicer (during Amaryllis Spin BB) and the throw Amaryllis Fling (during Amaryllis Spin A+G or 4A+G).

Amaryllis Spin
236
Sc 22.pngSc 5.pngSc 88.pngSc B.pngSc +.pngSc K.pngSc G.pngSc K.png (2)_(8)B+KGK - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
22 20 -12 4 KND 1%
Tech Jump[9-17]
Young Wyvern ~ AS
6AA6
Sc 6.pngSc A.pngSc A.pngSc 6.png 6AA6 - Attack Level: Sc M.pngSc M.pngSc H.png
Impact Damage Block Hit Counter Guard Burst
18 10,10,22 2 10 KND 5%
Counter Hit Combo. AS
Triple Botta in Tempo ~ AS
6BB6
Sc 6.pngSc B.pngSc B.pngSc 6.png 6BB6 - Attack Level: Sc H.pngSc H.png
Impact Damage Block Hit Counter Guard Burst
10 8,6 2 8 8 4%
Normal Hit Combo. AS
AS ~ Stocatta Slicer
AS BB
AS Sc A.png A - Attack Level: Sc M.pngSc H.png
Impact Damage Block Hit Counter Guard Burst
16 12,20 -12 16 16 2%
Tech Crouch[1-18]. Tech Jump[23-40]. Tech Crouch[49-62]
AS ~ Amaryllis Fling
AS A+G/4A+G
AS Sc A.pngSc +.pngSc G.png A+G - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
18 50 - - - -
Sc TH.png
AS Sc 4.pngSc A.pngSc +.pngSc G.png 4A+G - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
18 50 - - - -
4 Sc TH.png

Lilith Parry (Middle Parry; B+K or alternate inputs)

A special stance best suited for changing the flow of an assault. The move can be used as a guard impact against middle attacks, allowing you to cover openings from the immediately preceding move and continue attacking.

This stance features quick moves such as Frigid Thrust (during Lilith Parry BB) and Arctic Dance (during Lilith Parry AK) that can be used to perform combos.

Lilith Parry (a.k.a. MP)
B+K
AS Sc 8.pngSc B.pngSc +.pngSc K.png 8B+K - Attack Level:
Impact Damage Block Hit Counter Guard Burst
- - - - - -
Sc GI.png[4-14]. HP
MP ~ Frigid Thrust
MP BB
MP Sc B.png B - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
12 16 -8 0 0 2%
MP ~ Arctic Dance
MP AK
MP Sc A.pngSc AA.png A(A) - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
16 14,16 2 18 30 3%
Normal Hit Combo. Sc GI.png[4-14]. Sc SS.png into HP

Merrow Parry (Low Parry; 2B+K or alternate inputs)

A stance capable of performing guard impacts against low attacks. Features long-reaching attacks such as Vengeful Talon (during Merrow Parry A) and Shark Tooth (during Merrow Parry K) that enable you to break an opponent's guard from a distance.

Merrow Parry (a.k.a. LP)
2B+K
MP Sc 8.pngSc B.pngSc +.pngSc K.png 8B+K - Attack Level:
Impact Damage Block Hit Counter Guard Burst
- - - - - -
Sc GI.png[4-14]. Sc SS.png into HP
LP ~ Vengeful Talon
LP A
Sc 2.pngSc B.pngSc +.pngSc K.png 2B+K - Attack Level:
Impact Damage Block Hit Counter Guard Burst
- - - - - -
Sc GI.png[4-14] vs Sc L.png attacks
LP ~ Shark Tooth (far)
LP K
Sc 2.pngSc B.pngSc +.pngSc K.png 2B+K - Attack Level:
Impact Damage Block Hit Counter Guard Burst
- - - - - -
Sc GI.png[4-14] vs Sc L.png attacks

Biondetta Parry (High Parry; 8B+K or alternate inputs)

A stance capable of performing guard impacts against high attacks. Moves such as Hidden Thorn (during Biondetta Parry B) and Silent Sweep (during Biondetta Parry K) leave only small openings when guarded, allowing you to continue attacking.

Biondetta Parry (a.k.a. HP)
8B+K
LP Sc 8.pngSc B.pngSc +.pngSc K.png 8B+K - Attack Level:
Impact Damage Block Hit Counter Guard Burst
- - - - - -
Sc GI.png[4-14]. HP
HP ~ Hidden Thorn
HP B
WRP HP Sc A.png A - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
32 36 4 STN STN 4%
Sc BA.png. Tech Crouch[15-26]
HP ~ Silent Sweep
HP K
HP Sc a.pngSc G.png aG - Attack Level:
Impact Damage Block Hit Counter Guard Burst
- - - - - -
Sc GI.png[4-14]. LP

Style Lesson: Master

Raise Amy's Perception to Unleash Powerful Attacks

Anticipate your opponent's movements and hit them with either a red or white rose to increase Amy's Perception of the corresponding color. Her Perception can be raised up to 4, after which it will not go down during battle. Maxing out her Perception will cause the screen to flash, and will unlock powerful techniques. Hitting the opponent with a rose will also fill the soul gauge.

Red Rose Perception Enhances Attacks

Hitting your opponent with red roses increases Amy's Red Rose Perception, which, once maxed out. enhances her offensive abilities and greatly increases her soul gauge. Evidence Rouge (214A), for example, only becomes available with maximum Red Rose Perception. As a long-reaching. low horizontal break attack, it is excellent at punishing reversal edges and 8-way running. Rouge Vexation (during Amaryllis Spin with maximum Red Rose Perception A+B) is also helpful in mounting an offensive that cannot be stopped by a reversal edge.

RRP ~ Evidence Rouge
RRP 214A
RRP Sc 2.pngSc 1.pngSc 4.pngSc A.png 214A - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
36 26 0 6 KND 4%
Sc BA.png. Tech Jump[11-34]. Tech Crouch[36-RC]
RRP ~ AS ~ Rouge Vexation
RRP AS A+B
AS Sc K.pngSc K.png KK - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
18 10,16 -4 KND KND 9%
Tech Jump[0-32]

White Rose Perception Enhances Defense

Hitting your opponent with white roses increases Amy's White Rose Perception, which, once maxed out, enhances her defensive abilities. Evidence Blanche (214B), for example, only becomes available with maximum White Rose Perception. Thanks to its quick start-up, it is easy to use as a counterattack after guarding. With maximum White Rose Perception. each stance's guard impacts trigger more quickly, resulting in enhanced defensive capabilities.

WRP ~ Evidence Blanche
WRP 214B
WRP Sc 2.pngSc 1.pngSc 4.pngSc B.png 214B - Attack Level: Sc M.pngSc SM.png
Impact Damage Block Hit Counter Guard Burst
14 18,10 -18 KND KND 10%
Tech Crouch[6-18]. Tech Jump[19-54]

Skillfully Raising Amy's Perception

Hitting the opponent with Rouge Signet (6B+K) after they miss an attack, or working a rose toss into a combo as a follow-up attack both make it easy to raise Amy's Perception. During an air combo. you can use 3B ~ 4B to hit the opponent with a red rose, or 3B ~ 6AB to hit them with a white rose.

Rouge Signet
6B+K
Sc 6.pngSc B.pngSc +.pngSc K.png 6B+K - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
20 4 -14 -6 -6 2%
RR +1
Luna Strike
3B
Sc 3.pngSc B.png 3B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
20 22 -14 LNC LNC 9%
Tech Crouch[11-18]
Floral Signet
4B
Sc 4.pngSc B.png 4B - Attack Level: Sc M.pngSc SM.png
Impact Damage Block Hit Counter Guard Burst
18 22,8 4 12 12 10%
RR +1
Lien Ardent
6AB
Sc 6.pngSc A.pngSc B.png 6AB - Attack Level: Sc M.pngSc M.pngSc SM.png
Impact Damage Block Hit Counter Guard Burst
18 10,10,4 -6 4 4 5%
WR +1

After a combo that uses "during Amaryllis Spin KK", such as "22_88B ~ 66B+K6", you can change the combo into Fang Signet (during Amaryllis Spin A+B) to increase Red Rose Perception , or Insigne de L'aile (during Amaryllis Spin KB) to increase White Rose Perception.

Soaring Flutter
22_88B
Sc 33.pngSc 5.pngSc 66.pngSc 5.pngSc 99.pngSc B.pngSc 2.pngSc B.pngSc +.pngSc K.png (3)_(6)_(9)B2B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 16 -12 2 2 2%
Sc GI.png[4-14]. LP
Bleak Touch ~ AS
33_66_99B+K6
Sc 11.pngSc 5.pngSc 44.pngSc 5.pngSc 77.pngSc A.pngSc +.pngSc B.pngSc G.png (1)_(4)_(7)A+BG - Attack Level:
Impact Damage Block Hit Counter Guard Burst
- - -42 - - -
AS
AS ~ Frigid Moon
AS KK
AS Sc K.pngSc B.png KB - Attack Level: Sc M.pngSc SM.png
Impact Damage Block Hit Counter Guard Burst
18 10,4 -18 -8 -8 4%
Tech Jump[2-37]. WR +1
AS ~ Fang Signet
AS A+B
AS WRP Sc K.pngSc B.pngSc B.png KBB - Attack Level: Sc M.pngSc SM.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
18 10,4,50 -4 KND KND 15%
AS ~ Insigne De L'aile
AS KB
AS Sc K.png K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
18 10 -12 6 6 2%
Tech Crouch[0-14]. Tech Jump[18-37]

When fighting an opponent who won't let down their standing guard, try using 1B ~ 6[B+K] to raise Amy's Red Rose Perception.

Silent Impale
1B
Sc 1.pngSc B.png 1B - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
18 18 -18 KND KND 2%
Tech Crouch[17-RC] Sc LH.png after hitting opponent with a lethal hit 4 or more times
Rouge Griffer
6[B+K]
Sc 6.pngSc BB.png+Sc KK.png 6(B)+(K) - Attack Level: Sc SL.png
Impact Damage Block Hit Counter Guard Burst
20 4 -12 -2 -2 2%
RR +1

Critical Edges

Aléa Rouge & Aléa Blanc

Properties

Aléa Rouge, accompanied by a red rose, can be performed with A+B+K, while Aléa Blanc, accompanied by a white rose, can be performed with 6A+B+K. The former boasts high damage, while the latter has a quick start-up. Each critical edge can be used in different situations to utilize its strengths. Additionally, their properties change depending on whether Amy's Red or White Rose Perception is at max.

Aléa Rouge
A+B+K
HP Sc B.pngSc +.pngSc K.png B+K - Attack Level:
Impact Damage Block Hit Counter Guard Burst
- - - - - -
Sc GI.png[4-14]. MP

When Red Rose Perception is maxed, Aléa Rouge gains the following benefits:

  • increased damage.
  • Hitting the enemy reduces their soul gauge.
Aléa Blanc
6A+B+K
HP Sc 2.pngSc B.pngSc +.pngSc K.png 2B+K - Attack Level:
Impact Damage Block Hit Counter Guard Burst
- - - - - -
Sc GI.png[4-14]. LP

When White Rose Perception is maxed, Aléa Bianc gains the following benefits:

  • increased damage.
  • Hitting the enemy restores your guard stamina.

Rose Mystique

Properties

A critical edge that can be performed when both Amy's Red and White Rose Perception are at maximum. In addition to boasting the characteristics of both Aléa Rouge and Aléa Blanc, it also gains the following benefits:

  • Difficult to counter attack when guarded.
  • Hitting the enemy increases your soul gauge.
Rose Mistique
RRP WRP A+B+K/6A+B+K
Sc A.png A - Attack Level:
Impact Damage Block Hit Counter Guard Burst
- 19 -4 14 - 28%
Sc LH.png with white rose or on 2nd round as initiator
Sc B.png B - Attack Level:
Impact Damage Block Hit Counter Guard Burst
- 30 - LNC - 50%
Sc LH.png with white rose or on 2nd round as initiator

Tips

Thanks to its quick start-up. this move can be used to interrupt opponents' combos or as a counter attack after guarding moves with large openings. It also deals increased damage if used when Amy's Perception is maxed, and gains the beneficial side effects that come from either colored rose.

Soul Charge

Easily Raising Amy's Perception

Upon hitting the opponent with a soul charge, an extra attack will be made that raises Amy's Perception. To raise her Red Rose Perception, you can use attacks such as En Chasse (while soul charged 6BBBB), which will hit all the way until the end when used as a counter attack. Another good alternative is Fleur des Enfers (during Amaryllis Spin while soul charged A+G or 4A+G), a powerful throw attack when breaking an opponent's guard.

En Chasse
SC 6BBBB
Sc 2.pngSc 3.pngSc 6.pngSc A.pngSc +.pngSc B.pngSc +.pngSc K.pngSc 2.pngSc B.pngSc +.pngSc K.png 236A+B+K2B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 39 -14 2 2 9%
Sc GI.png[4-14]. LP
AS ~ Fleur Des Enfers
AS A+G/4A+G
SC Sc 11.pngSc 5.pngSc 44.pngSc 5.pngSc 77.pngSc B.pngSc +.pngSc K.png (1)_(4)_(7)B+K - Attack Level: Sc SM.png
Impact Damage Block Hit Counter Guard Burst
22 27 -6 4 STN 2%
Tech Crouch[19-50]. RR +1
SC Sc 11.pngSc 5.pngSc 44.pngSc 5.pngSc 77.pngSc B.pngSc +.pngSc K.pngSc 6.png (1)_(4)_(7)B+K6 - Attack Level: Sc SM.png
Impact Damage Block Hit Counter Guard Burst
22 27 2 12 STN 2%
AS. Tech Crouch[19-50]. RR +1

Maximum Perception Unlocks Powerful Soul Charge Techniques

When Amy's Perception is at max, she gains very powerful soul charge techniques. Rose de la Gloire (during Amaryllis Spin while soul charged with maximum Red Rose Perception A+B), a middle attack that inflicts critical edge-level damage, is one such technique. Fulfilling the conditions to perform It is no easy task, but once available, it can turn the tide of battle.

AS ~ Rose De La Gloire
SC AS A+B
SC WRP FC Sc 3.pngSc B.pngSc B.png 3BB - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
18 22,18 -6 - - 9%
Sc SS.png into RE
SC Sc 11.pngSc 5.pngSc 44.pngSc 5.pngSc 77.pngSc B.pngSc +.pngSc K.pngSc 6.png (1)_(4)_(7)B+K6 - Attack Level: Sc SM.png
Impact Damage Block Hit Counter Guard Burst
22 27 2 12 STN 2%
AS. Tech Crouch[19-50]. RR +1

A soul attack that can be performed from both a normal stance and Amaryllis Spin. Incorporating the move into combos will damage the opponent and put you n a soul charged state. After the attack, you can shift to special stances like Lilith Parry and follow up with Bal du Soir (during Any Parry while soul charged A+B) or other moves to keep your opponent on the defensive.

Mystic Thorn/ ~ HP/ ~ MP/ ~ LP
236A+B+K/236A+B+K8B+K/236A+B+KB+K/236A+B+K2B+K
Sc A.pngSc +.pngSc B.pngSc +.pngSc K.png A+B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 66 -20 KND KND 10%
With RRP, increased damage and reduces opponent gauge
RRP WRP Sc 6.pngSc A.pngSc +.pngSc B.pngSc +.pngSc K.png 6A+B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
12 85 -20 KND KND 10%
Increase soul gauge, decrease opponents soul gauge and restores guard stamina
Sc 6.pngSc A.pngSc +.pngSc B.pngSc +.pngSc K.png 6A+B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
12 50 -20 KND KND 10%
With WRP, increased damage and restores guard stamina
RRP WRP Sc A.pngSc +.pngSc B.pngSc +.pngSc K.png A+B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
12 85 -20 KND KND 10%
Increase soul gauge, decrease opponents soul gauge and restores guard stamina
Any Parry ~ Bal Du Soir
SC HP or MP or LP A+B
SC AS RRP Sc A.pngSc +.pngSc B.png A+B - Attack Level: Sc M.pngSc H.png
Impact Damage Block Hit Counter Guard Burst
22 35,60 0 STN STN 9%
SC AS Sc A.pngSc +.pngSc G.png A+G - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
18 59 KND KND KND -
RR +1 Sc TH.png
SC AS Sc 4.pngSc A.pngSc +.pngSc G.png 4A+G - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
18 59 KND KND KND -
RR +1 Sc TH.png

Reversal Edge

White Rose Perception and Reversal Edges

Reversal edges gain significant benefits when Amy's White Rose Perception is maxed. For example, if you're able to hit the opponent during a reversal edge clash, the attack will be counted as a lethal hit.

Following Up with A

Even when guarded, this attack only leaves a small opening, but when it hits, it opens the way to further attacks such as Triple Botta in Tempo (6BBB) and, if it lands as a lethal hit, Reprisal's Thorn (6A+B)

Reprisal's Thorn
6A+B
Sc 6.pngSc A.pngSc +.pngSc B.png 6A+B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
38 38 4 STN STN 15%

Following Up with B

Landing this attack launches the opponent and opens them up to air combos such as Young Wyvern (6AA)

Young Wyvern
6AA
Sc 6.pngSc A.pngSc A.png 6AA - Attack Level: Sc M.pngSc M.pngSc H.png
Impact Damage Block Hit Counter Guard Burst
18 10,10,22 -4 4 KND 5%
Counter Hit Combo

Following Up with K

Although not the greatest source of damage, this attack will raise Amy's White Rose Perception when it connects. When it registers as a lethal hit, it can be followed by attacks such as Bleak Touch (33_66_99B+K).

Bleak Touch
33_66_99B+K
Sc 11.pngSc 5.pngSc 44.pngSc 5.pngSc 77.pngSc A.pngSc +.pngSc B.png (1)_(4)_(7)A+B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
54 60 KND KND KND -
Sc UA.png. Tech Crouch[41-55]

Following Up After a Special Stance

After pressing B+G, you can press 6 before the attack starts to perform the same attack as Reprisal's Thorn (6A+B). The start-up will be a little slower, but it has a long reach and allows you to move before the opponent if they guard, making it an excellent option after parrying a long-range attack from an opponent trying to keep you from getting close.

Meanwhile, if your opponent is using the 8-way run to dodge your B+G and B+G6, you can switch to the horizontal attack Reprisal's Talon (b+g6A)

Reprisal's Talon
b+g6A
Sc 6.pngSc A.pngSc +.pngSc B.pngSc A.png 6A+BA - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
38 24 -4 12 12 4%