Yatagarasu: Attack on Cataclysm/Hanzo

From SuperCombo Wiki
Hanzo face.jpg

Introduction

  • Charge time: 36 frames

Colors

YataLP.png or YataHP.png YataLK.png or YataHK.png YataHBL.png or YataLBL.png
Hanzo Punch.png Hanzo Kick.png Hanzo Parry.png

-- Gongfuren

Move List

Command Normals

Name
Command
Notes
Sweep
Df.png + Hk.png
Low.png
Stepkick
F.png + Lk.png
Hopkick
F.png + Hk.png
Divekick
(in air) Df.png + K.png

Special Moves

Name
Command
Notes
Saiunricchu Mozuotoshi
D.png (charge) U.png + P.png
Throw.png
Kikkajyunikou Jibashiri
Hcf.png + P.png
Gekkouippa Makigeri
Qcb.png + K.png
Hk.png version cancelable into super jump.
Utsusemi
(peak of super jump) D.png D.png
Kumofumi
(next to wall during a jump) Uf.png

Super Special Moves

Name
Command
Notes
Shinshinmumyou Togihotaru
Qcf.png Qcf.png + K.png
Last hit is super jump cancelable.
Tenraigin Kuchinawaichigo
D.png U.png D.png U.png + P.png
Throw.png

Move Analysis

Normal Moves

Standing Lp.png

<Description here>

Close Lp.png

<Description here>

Crouching Lp.png

<Description here>

Jumping Lp.png

<Description here>

Standing Lk.png

<Description here>

Crouching Lk.png

<Description here>

Jumping Lk.png

<Description here>

Standing Hp.png

<Description here>

Crouching Hp.png

<Description here>

Jumping Hp.png

<Description here>

Standing Hk.png

<Description here>

Close Hk.png

<Description here>

Crouching Hk.png

<Description here>

Jumping Hk.png

<Description here>

Command Normals

Sweep (Df.png + Hk.png)

<Description here>

Stepkick (F.png + Lk.png)

<Description here>

Hopkick (F.png + Hk.png)

<Description here>

Divekick (in air, Df.png + K.png)

<Description here>

Special Moves

Saiunricchu Mozuotoshi (D.png (charge) U.png + P.png)

<Description here>

Kikkajyunikou Jibashiri (Hcf.png + P.png)

<Description here>

Gekkouippa Makigeri (Qcb.png + K.png)

<Description here>

Utsusemi (in peak of superjump, D.pngD.png)

<Description here>

Kumofumi (next to wall during a jump, Uf.png)

<Description here>

Super Special Moves

Shinshinmumyou Togihotaru (Qcf.pngQcf.png + K.png)

<Description here>

Tenraigin Kuchinawaichigo (D.pngU.pngD.pngU.png + P.png)

<Description here>

Frame Data

Move Name Damage Hit Level Cancel Ability Startup Active Recovery Block Advantage Hit Advantage Total Frames
Stand Snka.gif 2200 Mid sp/su 4 5 6 +4 +5 14
Stand Snkb.gif 2900 Mid sp/su 6 6 8 -2 -1 19
Stand Snkc.gif 6000 Mid sp/su 11 8 15 -3 0 33
Stand Snkd.gif 6500 Mid - 11 2 22 -4 -1 34
Close Snka.gif 2100 Mid sp/su 4 4 4 +4 +5 11
Close Snkd.gif 5300 Mid sp/su 7 3 17 0 +3 26
Crouch Snka.gif 2300 Mid sp/su 5 3 7 +2 +3 14
Crouch Snkb.gif 2500 Low sp/su 7 2 5 +5 +6 13
Crouch Snkc.gif 5500 Mid sp/su 8 5 22 -7 -4 34
Crouch Snkd.gif 4600 Low sp/su 7 4 15 -2 0 25
Jump Snka.gif 2000 High - 5 4 - - - -
Jump Snkb.gif 2800 High - 7 7 - - - -
Jump Snkc.gif 4500 High - 9 5 - - - -
Jump Snkd.gif 4000 High - 11 4 - - - -
Sweep

Df.gif + Snkd.gif

5800 Low - 15 3 20 -3 - 37
Throw

Snka.gif + Snkb.gif

6000 - - 4 2 23 - - 28
Overhead

Snka.gif + Snkc.gif

3000 High - 17 11 6 0 0 33
Guard Crush

Snkc.gif + Snkd.gif

6000 Mid - 22 6 12 +14 +5 39
Stepkick

Right.gif + Snkb.gif

3500 Mid sp/su 18 2 21 -3 0 40
Hopkick

Right.gif + Snkd.gif

3800 Mid - 14 2 16 +2 +5 31
L Divekick

(in air) Df.gif + Snkb.gif

3500 Mid - 16 - Until Ground + 5 - - -
H Divekick

(in air) Df.gif + Snkd.gif

3500 Mid - 18 - Until Ground + 4 - - -
L Makigeri

Qcb.gif + Snkb.gif

5500 Mid su 10 6 22 -8 - 37
H Makigeri

Qcb.gif + Snkd.gif

4000 Mid su 13 8 30 -18 - 37
EX Makigeri

Qcb.gif + Snkb.gifSnkd.gif

10701 Mid x3 - 9 6(6)10 26 -13 - 56
L Mozuotoshi

Down.gif (charge) Up.gif + Snka.gif

7000 - - 7 2 26 - - 34
H Mozuotoshi

Down.gif (charge) Up.gif + Snkc.gif

7500 - - 7 2 28 - - 36
EX Mozuotoshi

Down.gif (charge) Up.gif + Snka.gifSnkc.gif

8500 - - 10 2 26 - - 43
L Jibashiri

Hcf.gif + Snka.gif

- - - - - - - - 23
H Jibashiri

Hcf.gif + Snkc.gif

- - - - - - - - 32
EX Jibashiri

Hcf.gif + Snka.gifSnkc.gif

- - - - - - - - 24
Utsusemi

(super jump peak) Down.gifDown.gif

- - - - - - - - 20
Shinshinmumyou Togihotaru

Qcf.gifQcf.gif + K.png

10200 / 12240 Mid x7 - 7 2(7)2(10)2(15)2(10)3(7)2(13)8 37 -25 - 126
Tenraigin Kuchinawaichigo

Down.gifUp.gifDown.gifUp.gif + P.png

14000 / 16800 - - 21+0 1 26 - - 46

Combos

Meterless

Midscreen

  • 2C,6B,214D SJC j.D,land 2C
  • j.D,2D,214D SJC j.A>C
  • 2C,6B,214D SJC j.D land 2C

Corner

  • j.A>C,2C,6B,214D SJC D,D+P land 214B

1/2 Meter

  • j.C,5A,5A,214BD SJC j.A>C

1 Meter

  • j.A>C,2B,2A,236236D SJC j.D land 5C
  • j.3B,5A,2A
  • Far 5D,6B,236236D


Corner

  • j.A>C,2C,6B,236236D SJC j.3B

1 1/2 Meter

2 Meter

Strategy

Matchups

vs. Azure

(No strategies)

vs. Kotaro

(No strategies)

vs. Aja

(No strategies)

vs. Kou

(No strategies)

vs. Hanzo

(No strategies)

vs. Jyuzumaru

(No strategies)

vs. Dark Jyuzumaru

(No strategies)

vs. Hina

(No strategies)

vs. Shimo

(No strategies)

vs. Jet

(No strategies)

vs. Chadha

(No strategies)

vs. Crow

(No strategies)

Yatagarasu: Attack on Cataclysm
General
Characters

AjaAzureChadhaCrowHanzoHinaJetJyuzumaruKotaroKouShimo