- All Normal attacks chip (save air LK)
- RaiMeiKen (lightning super) does good damage and chip, can be comboed into
- Easy trap vs inexperienced players
- Decent pokes, though their range is deceptivly bad and some may miss if too close vs some characters
- Has good stamina
- If you're hit out of Shadow Clones startup, you still keep the powerup, unlike element swords
- Evasion X-special (grounded in particular)
- Relatively low execution requirements.
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- Slow, even his SJ and jump have some kind of short delay.
- Weak comboability compared to the rest of the cast, especially off of throws (few exceptions, more detail below)
- ALL of his attacks can be blocked high, including the 2nd hit of s.HP and his c.HK
- Size and weight make him a combo dummy, the dumbest things work on him
- Start up time for element swords is too long, though ice sword combos and resets (if they're bad at mashing) can be worth trying for
- Doesn't gain meter during element swords or shadows
- Doesn't really build meter all that easily unless you're touching them
- RaiMeiKen has a bit of startup, and begins using X-Power/meter before the attack comes out. If you're hit out of this, you'll lose about 1/4 of meter
- Since you'll likely be leading with lights, that means your damage will be scaled harsher. Damage on single hard pokes isn't really all that good either.
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