Ground Moves
Jab 1
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0 (If a single hit of a move has multiple damage values, order them in order of ID.)
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
Jab 2
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
Jab 3
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
Aerial Moves
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
Special Moves
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
Grabs & Throws
Put a character's grab, zair, and throws here.
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|
First Active
|
Active
|
Recovery
|
IASA
|
Landing Lag
|
Autocancel
|
0
|
0
|
0
|
0
|
0
|
<0 0>
|
Damage
|
Base Knockback
|
Knockback Growth
|
Angle
|
Effect
|
On Shield
|
Clean: 0 / Late: 0
|
Clean: 0 / Late: 0
|
0
|
0
|
Normal
|
0
|