Notation | Meaning |
---|---|
(Leave a space) cancel from the previous normal to the following. | |
, | Link from the previous move to the following. |
> | Cancel the previous move into the following special / super move. |
~ | Cancel special into set followup or plink previous attack into the following. |
dl. / delay | Delay the following move. |
whiff | Must whiff the following move. |
land | Must land on the ground before the next move. |
rejump | Must land then jump again before the next move. |
j. / sj. | Move is done in a jump / superjump. |
jc / sjc | Cancel previous move into a jump / superjump. |
ia./tk. | Instant Air or Tiger Knee Special or Super Move. |
XX | Any two attack buttons excluding S. |
NXX | Dash / Airdash in N direction. |
X+S | Any other attack button and S pressed at the same time. |
AA | Anti-Air |
[X] | Hold input |
-X- | Release input |
(N) | Connect with only the Nth hit of this attack. |
(Move) | Move is optional. |
[sequence] x N | Repeat sequence N times. |
Combos
Solo Combos
2L > 2H xx 623M, 5S sjc. j.5M > j.5M > j.5H xx j.421M xx j.236XX (726,000 for 1 bar, builds ~0.66 bars of meter)
Video Timestamp. Basic Thor combo off grounded confirm. Short with limited meter build and corner carry but respectable damage midscreen. Note you can not chain M normals into H normals with Thor. 2M xx 623M will still work for a similar route, but 5M canceled into Mighty Smash will whiff. This is true of any combo that uses a similar starter.
2L > 2H xx 623M, 5S sjc. j.5M > j.5M > j.5H > j.5S, land, 623[H] xx 236XX (701,000 for 1 bar, builds ~0.75 bars of meter)
Video Timestamp. Alternate ender, slightly less damage in exchange for slightly better meter builds, corner carry and better DHC options. The 623[H] OTG pickup is awkward to learn for new Thor players. Keep the following tips in mind:
- Stagger your air chain and stretch the hits out as much as possible, so that Thor is far through his jump arc as possible when j.5S connects.
- Buffer 623H while falling so that Thor begins charging the move as soon as possible upon touching the ground.
2L > 2H > 5S sjc. j.5M > j.5M > j.5H > j.5S, land, 623[H], 623M, 5S sjc. j.5H xx j.236L xx j.236XX (754,000 for 1 bar, builds 1 bar of meter)
Video Timestamp. Standard BnB off grounded confirm. The M Mighty Smash link is fairly tight, as is the Spark -> Tornado cancel, but both are worth learning for the extra meter build.
j.421M, rejump, j.5L > j.5M > j.5S, land, 5L > 5M > 5S sjc. j.5M > j.5M > j.5H xx j.421M xx j.236XX (660,000 for 1 bar, builds ~0.8 bars of meter)
Video Timestamp. Basic confirm off air Mighty Strike.
j.421M, rejump, j.5L > j.5M > j.5S, land, 5L > 2M xx 623M, 5S sjc. j.5H xx j.236L xx j.236XX (661,000 for 1 bar, builds ~0.8 bars of meter)
Video Timestamp. Alternate confirm off air Mighty Strike.
(Forward Throw)2H > 5S sjc. j.5M > j.5M > j.5H > j.5S, land, 623[H], 623M, 5S sjc. j.5H xx j.236L xx j.236XX (616,000 for 1 bar, builds ~0.75 bars of meter)
Video Timestamp. Basic combo off Thor's grounded normal throw. the 2H is hard to time and causes weird side-switches, so feel free to omit it or substitute a faster attack.
63214X, 5S sjc. j.5M > j.5M > j.5H > j.5S, land, 623[H], 623M, 5S sjc. j.5H xx j.236L xx j.236XX (707,000 for 1 bar, builds 1 bar of meter)
Video Timestamp. Basic combo off Mighty Hurricane (grounded or airborne). Damage given is for H Hurricane, lighter grabs will do slightly less.
63214X, jump, j.5L > j.5M > j.5S, land, 5L > 2M xx 623M, 5S sjc. j.5H xx j.236L xx j.236XX (663,000 for 1 bar)
Video Timestamp. Alternate combo off Mighty Hurricane.
j.5H, land, 2H > 5S sjc. j.5M > j.5H xx j.236L, 2XX > j.5H, land, 2H > 5S sjc. j.236L, j.5H, land, 5H xx 623M, 5H xx 623L (first hit) xx 236XX, 421[H], j.421[L], j.236M (903,000 for 1 bar)
Video Guide (Low Video Quality). Corner Only. Uses several corner-specific extensions for additional damage. By positioning Air Mighty Tornado in a specific way to cause a True Soft Knockdown, you can link H Mighty Strike afterwards for the post-hyper extension.
(j.5S xx)j.421M, land, 2H > 5S sjc. j.5M > j.5H xx j.236L, 2XX, j.5H, land, 2H > 5S sjc. j.236L, j.5H, land, 5H xx 623L (first hit) xx j.236XX, 421[H], j.421[L], 2XX, land, 623M, 236L (903,000 for 1 bar)
Video Guide (Low Video Quality). Variant of the above combo.
X-Factor Combos
TBW
Sample Team Combos
Thor/Strange/Doom BnB
Thor/Strange/Doom Sideswitch combo
Thor Hard Tag to Strange feat. Ammy
Thor Hard Tag to Strange Part 2
Thor Mighty Punish DHC to Arthur
Thor Mighty Punish DHC to Doom
Thor Mighty Punish DHC to Strange
Thor Combo Video featuring extensions with Strange, Rocket, Doom, Vergil, Sentinel and She-Hulk
Tron/Thor/She-Hulk aka Team Abegen BnB
TAC Infinites
Corner all sides
Midscreen all sides
Beginner Combos
- Work on all or nearly all characters.
- Require little to no resources (Meter, Assists, Character Specific Stocks).
- Need minimal adjustments for positioning or starter.
Core Combos
Advanced Combos
- May only work on a few characters or in specific circumstances.
- Can have any amount of requirements such as meter, positioning, starter.
- Are not necessarily harder than core combos, but require more specific knowledge.
Combo List
Notation | Damage | Meter | Location | Video |
---|---|---|---|---|
5L 5M 5S > j.M j.M j.H > j.421M > j.236L+M |
633,500 |
1 |
Anywhere |
|
2L 2H > 623M > 5S > j.M j.M j.H > j.421M > j.236L+M |
697,700 |
1 |
Anywhere |
|
2L 2H 5S > j.M j.M j.H j.S > 623H (charged) > S > j.H > j.236L > j.236L+M |
706,700 |
1 |
Anywhere |
|