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The King of Fighters '97/Orochi

From SuperCombo Wiki
KOF97 Orochi portrait.png

Introduction

Strengths Weaknesses
  • placeholder
  • placeholder


Normals

Far Normals

st.A
Kof.lp.png
Orochi97 stA.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -
  • normal is the same animation reguardless of the status (crouching/standing/close) 5/6/17 Hit stun: 17 frames.

st.B
Kof.lk.png
Orochi97 stB1.png
Orochi97 stB2.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -
  • normal is the same animation reguardless of the status (crouching/standing/close) 3/4+4/19 Special-move hitboxes. Hit stun: 33 frames.

st.C
Kof.sp.png
Orochi97 stC.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -
  • normal is the same animation reguardless of the status (crouching/standing/close) 17/3/25 Special-move hitbox. Hit stun: 33 frames.

st.D
Kof.sk.png
Orochi97 stD1.png
Orochi97 stD2.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -
  • normal is the same animation reguardless of the status (crouching/standing/close) 3/4+4/19

Close Range Normals

cl.A
Kof.lp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

cl.B
Kof.lk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

cl.C
Kof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

cl.D
Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

Crouching Normals

cr.A
D.pngKof.lp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

cr.B
D.pngKof.lk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Low - - - - - - - - - - -

cr.C
D.pngKof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid None - - - - - - - - - -

cr.D
D.pngKof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Low - - - - - - KD - - - -

Neutral Jumping Normals

nj.A
U.pngKof.lp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

nj.B
U.pngKof.lk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

nj.C
U.pngKof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

nj.D
U.pngKof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

Diagonal Jump Normals

dj.A
Ub.png/Uf.png+Kof.lp.png
Orochi97 jABCD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

7/11/- all jumping moves are the same animation reguardless of the button

dj.B
Ub.png/Uf.png+Kof.lk.png
Orochi97 jABCD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

dj.C
Ub.png/Uf.png+Kof.sp.png
Orochi97 jABCD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

dj.D
Ub.png/Uf.png+Kof.sk.png
Orochi97 jABCD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

Blowback Attack

CD
Kof.sp.png+Kof.sk.png
Orochi97 stCD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

13/5/26 Special-move hitbox.

jp.CD
Ub.png/U.png/Uf.png+Kof.sp.png+Kof.sk.png
Orochi97 jCD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

6/5/- Special-move hitbox.

Throws

Arahabaki
B.png/F.png+Kof.sp.png / Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Throw - - - - - - - - - - -

Special Moves

Kaijo
Qcf.pngKof.lp.png
Orochi97 qcfA1.png
Orochi97 qcfA2.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
- - - - - - - - - - - -

17/17/25 Projectile priority: 3B, not negatable.

Kem imi (straight)
Qcf.pngKof.lk.png
Orochi97 qcfB.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

10/22/30

Kem imi (upward)
Qcf.pngKof.sp.png
Orochi97 qcfC.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - - - - - - - - - - -

12/22/34

Tadasu
during Normals Qcf.pngKof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
- - - - - - - - - - - -
  • inmediately cancels the recovery of his normal attacks

Katakenawa
Hcb.pngP.png / K.png
Orochi97 hcbA.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png - - - - - - - - - - - -

27/13/29

Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lk.png - - - - - - - - - - - -

31/13/29

Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png - - - - - - - - - - - -

35/13/29

Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sk.png Mid - - - - - - - - - - -

39/13/29 Projectile priority: 3D, not negatable.

Super Moves

Kon
Qcb.pngP.png
Orochi97 qcbA.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png - - - - - - - - - - - -

16/69/30 Projectile priority: 3D, not negatable.

Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png - - - - - - - - - - - -

Ookami
Dp.pngP.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png - - - - - - - - - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png - - - - - - - - - - - -

Combos

Strategies

Game Navigation

General
Controls
Notation
HUD
System
FAQ
Characters
Andy
Athena
Benimaru
Billy
Blue Mary
Chang
Chin
Chizuru
Choi
Chris
Clark
Daimon
Iori
Joe
Kensou
Kim
King
Kyo
Leona
Mai
Ralf
Robert
Ryo
Shermie
Shingo
Terry
Yamazaki
Yashiro
Yuri
EX/Boss Characters
EX Kyo
Orochi Chris
Orochi Shermie
Orochi Yashiro
Orochi Iori
Orochi Leona
Orochi