SuperCombo Wiki

SuperCombo is for the FGC, by GBL. We don't run ads or sell user data. If you enjoy the site, consider supporting our work.

The King of Fighters '97/Controls

From SuperCombo Wiki

All inputs assume you are on the left side on the screen. If on the right side, mirror these inputs horizontally

Joystick Controls

Basic Controls

Input Action
F.png Walk Forward
B.png Walk Backward/Stand Block
D.png/Df.png Crouch
Db.png Crouch/Crouch Block
Ub.png/U.png/Uf.png Jump (in direction indicated)

Advanced Controls

Input Action
F.png + F.png Run (hold F.png to continue running) / step (extra mode)
B.png + B.png Backdash
tap Ub.png/U.png/Uf.png Hop (in direction indicated)
tap D.png then press Ub.png/U.png/Uf.png Super Jump (in direction indicated)
tap D.png then tap Ub.png/U.png/Uf.png Hyper Hop (in direction indicated)
Uf.png (when jumping, near wall) Wall Jump (only available for Athena, Duo Lon, Mai and Malin)

Motion Inputs

basic motion inputs

Input Action
Qcf.png Quarter circle forward motion
Qcb.png Quarter circle back motion
Dp.png uppercut motion
Rdp.png Reverse uppercut motion
Hcb.png Half circle back motion
Hcf.png Half circle forward motion
hold B.png~F.png charge back~forward motion
hold D.png~U.png charge down~up motion

advanced motion inputs

Input Action
Qcf.png Qcf.png Double quarter circle forward motion
Qcb.png Qcb.png Double quarter circle back motion
Qcb.png Hcf.png Quarter circle back, half circle forward motion
Qcf.png Hcb.png Quarter circle forward, half circle back motion
F.pngHcf.png Forward, half circle forward motion
B.pngHcb.png Back, half circle back motion
Hcb.pngHcb.png Double half circle back motion
Hcf.pngHcf.png Double half circle forward motion

Attack Controls

Basic Attack Controls

Input Action
Kof.lp.png Light Punch
Kof.lk.png Light Kick
Kof.sp.png Heavy Punch
Kof.sk.png Heavy Kick
START Taunt

Advanced Attack Controls

Input Action
B.png/F.png + Kof.sp.png (when close) Kof.sp.png Throw
B.png/F.png + Kof.sk.png (when close) Kof.sk.png Throw
B.png/F.png + Kof.sp.png/Kof.sk.png (when being grabbed) Throw Tech (must match opponent's throw button with your own)
any input except U.png + Kof.sp.png/Kof.sk.png (in air, when close) Air Throw (only available for Athena, Clark, Mai and Yuri)
Kof.lp.png + Kof.lk.png Roll
B.png + Kof.lp.png+Kof.lk.png Backwards Roll
Kof.lp.png + Kof.lk.png (when knocked down) Recovery Roll
Kof.sp.png + Kof.sk.png Blowback Attack
Ub.png/U.png/Uf.png Kof.sp.png + Kof.sk.png Air Blowback Attack
Kof.lp.png + Kof.lk.png (when guarding) Guard Cancel Roll (costs 1 stock)
Kof.sp.png + Kof.sk.png (when guarding) Guard Cancel Blowback (costs 1 stock)
Kof.lp.png + Kof.lk.png + Kof.sp.png (Advanced mode) max mode activation (costs 1 stock)
Kof.lp.png + Kof.lk.png + Kof.sp.png (Extra Mode) charge (costs 1 stock)
Kof.lp.png + Kof.lk.png (Extra Mode) Dodge

Game Navigation

General
Controls
Notation
HUD
System
FAQ
Characters
Andy
Athena
Benimaru
Billy
Blue Mary
Chang
Chin
Chizuru
Choi
Chris
Clark
Daimon
Iori
Joe
Kensou
Kim
King
Kyo
Leona
Mai
Ralf
Robert
Ryo
Shermie
Shingo
Terry
Yamazaki
Yashiro
Yuri
EX/Boss Characters
EX Kyo
Orochi Chris
Orochi Shermie
Orochi Yashiro
Orochi Iori
Orochi Leona
Orochi