The King of Fighters '96/Krauser

From SuperCombo Wiki

Krauser96win.gif

Introduction

Wolfgang Krauser is mixture of a zoning character like Sagat from Street Fighter and a character who also utilizes his grapple combos up close and personal.

Strengths Weaknesses
  • Hits like a truck
  • Lift up blow has great range, and has not much risk if whiffed (Does C version Blitz Ball)
  • Fireballs and Kaiser Wave are decent
  • Great movement speed for a grapple based character
  • Both versions of leg tomahawk if blocked leave Krauser open to a free combo.
  • His best AA normal only comes out if the opponent is near him (Close D)
  • Alot of his heavy attacks are heavily unsafe up close
  • Big hitboxes
  • Has trouble with rushdown, and people who zone better than him.

Movelist

Normals

Far Normals

st.A
Kof.lp.png
Kof96KrauserFarA.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 8 - - - - -1 -3 - - -

st.B
Kof.lk.png
Kof96KrauserFarB.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 8 - - - - -2 -4 - - -

st.C
Kof.sp.png
Kof96KrauserFarC.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 17 - - - - -3 -5 - - -

st.D
Kof.sk.png
Kof96KrauserFarD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 14 - - - - -6 -8 - - -

Close Range Normals

cl.A
Kof.lp.png
Kof96KrauserclA.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 8 - - - - 2 0 - - -

cl.B
Kof.lk.png
Kof96KrauserclB.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Low - 10 - - - - 1 -1 - - -

cl.C
Kof.sp.png
Kof96KrauserclC.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 11 - - - - -2 -4 - - -

cl.D
Kof.sk.png
Kof96KrauserclD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 13 - - - - -6 -8 - - -

Crouching Normals

cr.A
D.pngKof.lp.png
Kof96KrausercrA.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 7 - - - - 2 0 - - -

cr.B
D.pngKof.lk.png
Kof96KrausercrB.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Low - 6 - - - - -2 -4 - - -

cr.C
D.pngKof.sp.png
Kof96KrausercrC.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 9 - - - - -5 -7 - - -

cr.D
D.pngKof.sk.png
Kof96KrausercrD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Low - 12 - - - - KD -7 - - -

Neutral Jumping Normals

nj.A
U.pngKof.lp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

nj.B
U.pngKof.lk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

nj.C
U.pngKof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

nj.D
U.pngKof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

Diagonal Jump Normals

dj.A
Ub.png/Uf.png+Kof.lp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

dj.B
Ub.png/Uf.png+Kof.lk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

dj.C
Ub.png/Uf.png+Kof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

dj.D
Ub.png/Uf.png+Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

Blowback Attack

CD
Kof.sp.png+Kof.sk.png
Kof96KrauserCD.png
what a dumb looking move
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 10 - - - - KD -10 - - -

jp.CD
Ub.png/U.png/Uf.png+Kof.sp.png+Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - - - - - - - - - - -

Throws

Cliffhanger Drop
B.png/F.png+Kof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Throw - - - - - - - - - - -

Kaiser Driver '91
B.png/F.png+Kof.sk.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Throw - - - - - - - - - - -

Special Moves

Blitz Ball (high)
Qcb.png+P.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - 16 - - - - -1(point blank) -3(point blank) - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - 16 - - - - -1(point blank) -3(point blank) - - -

Blitz Ball (low)
Qcb.png+K.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lk.png Mid - 25 - - - - -1(point blank) -3(point blank) - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sk.png Mid - 25 - - - - -1(point blank) -3(point blank) - - -

Leg Tomahawk
Qcf.png+K.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lk.png Mid - 14 - - - - KD -8 - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sk.png Mid - 18 - - - - KD -10 - - -

Lift Up Blow
(close)Hcb.pngF.png+Kof.sp.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Throw - - - - - - - - - - -

Kaiser Dual Sobal
Hcf.png+K.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lk.png Mid - 19 - - - - KD -3 - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sk.png Mid - 31 - - - - KD -9 - - -

Kaiser Kick
Dp.png+K.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lk.png Mid - 11 - - - - KD -23 - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sk.png Mid - 13 - - - - KD -29 - - -

Super Moves

Kaiser Wave
F.pngHcf.png+P.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - - - - - - KD - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - - - - - - KD - - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
P.png (SDM) Mid - - - - - - KD - - - -

Combos

Cr. C/St.C>> qcb+B or DP+B/D(Note can whiff on small characters like Kensou/Chin/Choi)
Cr.C >> hcb, f+C
St.A>> St.A >> hcb, f+C
Cr.A >> hcb, F+C
(Opponent is cornered and you are mid to far away) qcb+A/or B, DP+D

Strategies

  • You can end most heavy attack blockstrings with B version Kaiser Dual Sobat. It's safe on block and by the time they recover out of block stun, there is very little they can retaliate with.
  • If you score a knockdown from anything expect Kaiser Kick. Timing a B or D version Blitz Ball on their wakeup is a safe 50/50.
  • Take advantage of that Lift up blow has stupid amount of range to cancel into, as well as being a 1 frame grab
  • Try to get into Max mode if you can. This is where Krauser's true damage potential is shown.
  • Any hop/jump attack hit = free followup into command throw. If you get the timing down for it.

Game Navigation

General
Controls
Notation
HUD
System
FAQ
Characters
Andy
Athena
Mr.Big
Benimaru
Chang
Chin
Choi
Clark
Daimon
Geese
Iori
Joe
Kasumi
Kensou
Kim
King
Krauser
Kyo
Leona
Mai
Mature
Ralf
Robert
Ryo
Terry
Vice
Yuri
Boss Characters
Chizuru
Goenitz