The King of Fighters '96/Controls

From SuperCombo Wiki

All inputs assume you are on the left side on the screen. If on the right side, mirror these inputs horizontally

Joystick Controls

Basic Controls

Input Action
F.png Walk Forward
B.png Walk Backward/Stand Block
D.png/Df.png Crouch
Db.png Crouch/Crouch Block
Ub.png/U.png/Uf.png Jump (in direction indicated)

Advanced Controls

Input Action
F.png + F.png Run (hold F.png to continue running) / step (extra mode)
B.png + B.png Backdash
tap Ub.png/U.png/Uf.png Hop (in direction indicated)
tap D.png then press Ub.png/U.png/Uf.png Super Jump (in direction indicated)
tap D.png then tap Ub.png/U.png/Uf.png Hyper Hop (in direction indicated)
Uf.png (when jumping, near wall) Wall Jump (only available for some characters such as athena,mai,etc.)

Attack Controls

Basic Attack Controls

Input Action
Kof.lp.png Light Punch
Kof.lk.png Light Kick
Kof.sp.png Heavy Punch
Kof.sk.png Heavy Kick

Advanced Attack Controls

Input Action
B.png/F.png + Kof.sp.png (when close) Kof.sp.png Throw
B.png/F.png + Kof.sk.png (when close) Kof.sk.png Throw
any input except U.png + Kof.sp.png/Kof.sk.png (in air, when close) Air Throw (only available for some characters such as benimaru,athena,clark,etc.)
Kof.lp.png + Kof.lk.png Roll
B.png + Kof.lp.png+Kof.lk.png Backwards Roll
Kof.lp.png + Kof.lk.png (when knocked down) Recovery Roll
Kof.lp.png + Kof.lk.png (when throwed) Throw Tech
Kof.sp.png + Kof.sk.png Blowback Attack
Ub.png/U.png/Uf.png Kof.sp.png + Kof.sk.png Air Blowback Attack
Kof.lp.png + Kof.lk.png (when guarding) Guard Cancel Roll (In Max Mode)
Kof.lp.png + Kof.lk.png + Kof.sp.png (Hold) charge

Game Navigation

General
Controls
Notation
HUD
System
FAQ
Characters
Andy
Athena
Mr.Big
Benimaru
Chang
Chin
Choi
Clark
Daimon
Geese
Iori
Joe
Kasumi
Kensou
Kim
King
Krauser
Kyo
Leona
Mai
Mature
Ralf
Robert
Ryo
Terry
Vice
Yuri
Boss Characters
Chizuru
Goenitz