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Tatsunoko vs Capcom: Ultimate All Stars/PTX-40A
From SuperCombo Wiki
THIS IS A PERFECTLY BALANCED VS.
||10||-||-||-||-||-||Much like lightan it's terrible when whiffed, but on hit or block it's extremely fast|
||15||-||-||-||1040||Armored||Even more annoying, has some armored frames when his shield is facing outward|
||19||-||-||-||2560||-||PTX turns and gives a swipe, no real complaints|
||38||-||-||-||5600||Overhead||PTX pulls out his chainsaw and runs it across the ground, overhead|
|6B -> 4B
||7||-||-||-||Low||Low/Hard Knockdown||PTX pulls out his chainsaw...then he doesn't, he just explodes the entire ground in front of him. Enjoy that 50/50, After doing this you can easily VS Tackle or Caliber Execution right after.|
||19||-||-||-||1600||low/sweep||PTX does a quick sweep. Can easily link to 2C|
||21||-||-||-||7037||-||Honestly I forgot this normal exists. There's very little reason to use this aside from the damage I guess. Hits twice. Could be an anti-air|
||25||-||-||-||8969||OTG||Very little reason to use this in Neutral, but it's great in combos or after L-P Buster. It hits OTG so squeeze out that insane damage. If you got some BBQ you can OTG twice.|
||18||-||-||-||3600||Launcher||Kind of forgot he even has a launcher, hitbox is really low. It's not useful for much.|
||16||-||-||-||7200||WallBounce||PTX's grab, tech with 360C, make sure you learn this because it you don't PTX can make this an infinite.|
||9||-||-||-||-||Overhead||Jumping knee, pretty decent|
||12||-||-||-||-||Overhead||Jumping knee, very rare that you'll see this|
||15||-||-||-||-||Overhead||PTX takes a seat in the air and lets out exhaust, has a VERY wide hitbox and starts up fast. Expect to see it as a surprise overhead when combined with baroque. |
If done as an oki option is can be very ambiguous.
(Left Weapon) 214X
(Right Weapon) 236X
|-||-||-||-||-||Projectile/Unblockable||PTX takes a knee and lets off whatever weapon is on his shoulder.
For Shotgun and Gatling, the weapons degrade after three uses. Missle degrades after a single shot. Missles are unblockable and cause hard knockdown. When weapons are exhausted, input the command for the missing arm to restock. The weapon that you receive is random.
|24/26/28||-||-||-||-||-||PTX pulls out a chainsaw and goes upward. Very little reason to use any version besides heavy. combos right after M VS TACKLE|
|32/34/41||-||-||-||-||Wall bounce/Snapback/Armor||PTX charges towards the opponent with shield out. Completely armored during active frames (but why?). Light and Medium causes wallbounce, Heavy causes snapback.|
|-||-||-||-||-||-||PTX spins around and shoots the current weapons on his arms. If one or both weapons are missing, he'll get new ones. Instead of shooting one unblockable missle, he'll shoot four (but you can block the missles if completely full screen or standing directly in front of him). After it's done he has to manually reload all weapons|
|1+31||-||-||-||-||Overhead||PTX Pulls out a chain saw and swings it around. First hit is overhead.|
|1+27||-||-||-||-||-||Invincible until he stops dashing, PTX powers up and slices you up. After it's done you can follow up with 2C|