Talk:Super Street Fighter 2 Turbo

Discussion page of Super Street Fighter 2 Turbo

PS2 and Xbox shouldn't really be listed under "Game Versions", should they? I would think HSF2 would warrant its own page. Jigsaw 08:39, 23 March 2006 (CST)

Isn't it true that the Anniversary editions removed stored moves unless you hold start? I find myself unable to do stored super with Chun-Li at least if I forget to hold start.

The notation is not helping, and it ambiguous at the moment. In many character sections, some moves are referred to with different abbreviations, such as "fr", "fp" and "hp" for fierce punch. I would suggest having a standard. Preferably, the SF standard, that is, no "medium" or "light" versions of the attacks, but jab, strong and fierce for punches and short, forward and roundhouse for kicks. From that, it is a matter of agreeing on an abbreviation standard, such as "jab, str, fr, shr, fwd, rh."--Oldschool BR 07:36, 15 September 2010 (UTC)

  • Nobody cares about jabs, roundhouses, etc. anymore. The modern SF normal move names are always Light (Lx), Medium (Mx) and Heavy/Hard (Hx) and either Punch (P) or Kick (K). It's less complicated that way. That is your standard. Also, on another note, never ever use numbers to indicate directions. That's fucking stupid too. ScrubFighterIV 20:37, 15 September 2010 (UTC)

I have added information about kara canceling. In fact, "kara" is a word that means canceling. They will refer to Ryu's staple fierce into fierce shoryuken as "high punch kara shoryu." However, this is not what I have added, but some history plus a more precise explanation.

The section about renda canceling would state that the most practical combo with it is Ken's double cr.short into super, which is not true. Renda canceling was used back in Champion Edition with good results for Guile and Ken in cross-up combos or meaties into flash kick and shoryuken, in this order. These two combos are still possible in ST and are certainly easier to do. For instance, the American player Marsgatti uses the same combo from CE in ST in the same situation, that is, on crouching characters. --Oldschool BR 01:57, 14 January 2011 (UTC)

For O.Honda, it would read "all of his low kicks knock down." This is misleading. I have changed that to "all of his far standing kicks knock down."

In the "Randomness" section, I have removed the line "The amount of dizzy damage done by a move", in agreement with recent discoveries by SRK user Cauldrath --Oldschool BR 02:02, 14 January 2011 (UTC) I have reverted the above modification due to a more recent post. It looks like dizzy damage varies.--Oldschool BR 13:41, 14 January 2011 (UTC)