SuperCombo is for the FGC, by GBL. We don't run ads or sell user data. If you enjoy the site, consider supporting our work.
|Want to be an editor? Join the SuperCombo Discord and read #server-and-wiki-info for registration.|
Super Street Fighter IV/Universal Abilities/Basic Movement
From SuperCombo Wiki
If you've ever played a Fighting Game before, just skip this page, trust me. But this will be brief in case you read it anyhow. The three basic movement options that are given to a character in almost every fighting game created are the ability to Walk forward or backwards (by hitting Towards or Back), to Crouch (by hitting any of the three Down positions on the joystick), or to Jump in any of three directions (Up for a straight up Jump, Back Flip to jump backwards, or Forward Flip to jump forward). These are the three absolute most basic actions given to a character.