Street Fighter X Tekken/Asuka/Frame Data

From SuperCombo Wiki

Frame Data

Move Command Hit Damage Startup Active Recovery Hit Adv. Block Adv. Cancel JP JC JS Notes
Far/Close LP Jab.gif H 30 3 2 9 +6 +2 - 1 1 1 Neck and above crushes airborne attacks frames 1-4
Far/Close MP Strong.gif H 60 6 4 11 +6 -3 SM,EX,SA,CA 2 1 1 -
Far/Close HP Fierce.gif H 90 11 4 25 -4 -9 - 3 1 1 Crumples on counter hit
Far LK Short.gif L 30 5 2 12 +3 -1 SM,EX,SA,CA 1 1 1 -
Far/Close MK Forward.gif H 60 8 3 19 -1 -5 SM,EX,SA,CA 2 1 1 -
Far/Close HK Roundhouse.gif H 90 9 4 21 0 -5 SM,EX,SA,CA 3 1 1 -
Close LK (near opponent) Short.gif H 30 4 2 12 +3 -1 SM,EX,SA,CA 1 1 1 -
Crouch LP Down.gif + Jab.gif H 30 4 4 7 +6 +2 SM,EX,SA,CA 1 1 1 -
Crouch MP Down.gif + Strong.gif H 60 5 5 9 +7 0 SM,EX,SA,CA 2 1 1 -
Crouch HP Down.gif + Fierce.gif H 80 7 5 27 -7 -12 SM,EX,SA,CA 3 1 1 Crumples on counter hit
Crouch LK Down.gif + Short.gif L 30 4 3 11 +3 -1 SM,EX,SA,CA 1 1 1 -
Crouch MK Down.gif + Forward.gif L 60 7 4 16 +1 -7 SM,EX,SA,CA 2 1 1 -
Crouch HK Down.gif + Roundhouse.gif L 75 9 3 28 hard knockdown -11 - 4 1 - -
Jump LP Upleft.gif / Up.gif / Upright.gif + Jab.gif M 40 6 7 until ground+4 +12 +4 - 1 1 1 -
Jump MP Upleft.gif / Up.gif / Upright.gif + Strong.gif M 70 7 6 until ground+4 +16 +5 - 2 1 1 -
Jump HP Upleft.gif / Up.gif / Upright.gif + Fierce.gif M 90 10 5 until ground+4 +20 +8 - 3 1 1 -
Jump LK Upleft.gif / Up.gif / Upright.gif + Short.gif M 40 7 5 until ground+4 +12 +4 - 1 1 1 -
Jump MK Upleft.gif / Up.gif / Upright.gif + Forward.gif M 70 7 9 until ground+4 +16 +5 - 2 1 1 -
Jump HK Upleft.gif / Up.gif / Upright.gif + Roundhouse.gif M 60,60 8 3(5)5 until ground+4 +20 +8 - 3 1 1 -
Launcher **LC Fierce.gif + Roundhouse.gif H 100 13 2 54 switch -34 - 3 - - Crushes crouching attacks frames 1-14, Launches opponent while switching characters
Cross Cancel (while blocking) Right.gif + Fierce.gif + Roundhouse.gif H 120 13 4 25 hard knockdown -7 - - - - Invulnerability frames 1-13, Resembles Mist Palm Thrust
Cloud Taste Jab.gif + Short.gif throw 150 5 20 20 hard knockdown - - - - - -
White Mountain Left.gif + Jab.gif + Short.gif throw 150 5 2 20 hard knockdown - - - - - -
Demon Slayer Right.gif + Jab.gif H 80 19 3 26 float -7 - 1 1 0 -
Tsuwabaki Right.gif + Strong.gif M 60 16 5 15 +6 -8 - 2 1 0 Ground bounce on airborne opponent, Forces standing
Thunder Fall Kick Right.gif + Roundhouse.gif M 60,60 24 2(4)2 25 ground bounce,float -2 - 3,3 1,3 0 Knockdown on airborne opponent, Airborne frames 14-27
Dragon Wheel Kick Right.gif + Short.gif H 60 8 7 23 float -15 - 1 1 0 Crushes airborne attacks frames 1-9, Knockdown on airborne opponent
Demon Slayer Right.gif + Short.gif ---.png Right.gif + Jab.gif H 80 10 3 26 float -7 - 1 1 0 -
Leg Cutter Right.gif + Short.gif ---.png Downright.gif + Roundhouse.gif L 60 10 4 25 -2 -8 - 3 1 0 Can be continued into Leg Cutter strings
Jab Uppercut Strong.gif ---.png Jab.gif H 60 6 2 21 +2 -2 SM,EX,SA,CA 1 1 0 Forces standing, Knockdown on airborne opponent
Jab Low Kick Strong.gif ---.png Short.gif H 60 6 3 23 -1 -5 SM,EX,SA,CA 1 1 0 Knockdown on airborne opponent
Hyakujitsuko Forward.gif ---.png Down.gif + Strong.gif H 50 6 2 20 -1 -4 SM,EX,SA,CA 2 1 0 Knockdown on airborne opponent
Lunging Mist Thrust Left.gif + Strong.gif H 60 19 4 23 -2 -5 - 2 1 0 Forces standing, Knockdown on airborne opponent
Whiplash to Toe Kick Left.gif + Strong.gif ---.png Forward.gif H 60 20 2 25 +3 +1 SM,EX,SA,CA 2 1 0 Knockdown on airborne opponent
Whiplash Sacred Blade Left.gif + Strong.gif ---.png Down.gif + Forward.gif L 90 10 2 23 hard knockdown 0 SM,EX,SA,CA 2 1 0 -
Heron Dance **LC Right.gif + Forward.gif L,H 40,50 10 3(10)3 21 -1 -9 - 2,2 1,1 0 Knockdown on airborne opponent
Heron Dance Right.gif + Forward.gif ---.png Strong.gif H 60 9 4 21 -3 -7 SM,EX,SA,CA 2 1 0 Knockdown on airborne opponent
Whiplash Sacred Blade Right.gif + Forward.gif ---.png Down.gif + Forward.gif L 90 10 2 23 hard knockdown 0 SM,EX,SA,CA 2 1 0 -
Leg Cutter Downright.gif + Roundhouse.gif L 60 11 2 25 -2 -6 - 3 1 0 Knockdown on airborne opponent
Leg Cutter 2nd hit Downright.gif + Roundhouse.gif ---.png Downright.gif + Roundhouse.gif L 40 22 2 23 0 -6 SM,EX,SA,CA 3 1 0 -
Leg Cutter 3rd hit **LC Downright.gif + Roundhouse.gif ---.png Downright.gif + Roundhouse.gif ---.png Downright.gif + Roundhouse.gif L 80 22 2 31 hard knockdown -8 SM,EX,SA,CA 3 1 0 -
Kariashi Shiranui Roundhouse.gif during Leg Cutter H 60 18 4 29 float -15 - 3 1 0 Knockdown on airborne opponent
Exorcisor LP Hcb.gif + Jab.gif H 60 14 4 24 -3 -6 - 3 3 0 Forces standing, Knockdown on airborne opponent
Exorcisor MP Hcb.gif + Strong.gif H 60 18 4 24 -3 -6 - 3 3 0 Forces standing, Knockdown on airborne opponent
Exorcisor HP Hcb.gif + Fierce.gif H 60 22 4 24 -3 -6 - 3 3 0 Knockdown on airborne opponent, Upper body projectile invulnerability frames 1-22, Forces standing
Mist Palm Thrust Punch.gif during Exorcisor H 40 13 4 25 -4 -7 - 5 1 0 -
Raging Storm Right.gif + Punch.gif during Mist Palm Thrust H 40,40 22 4(7)4 28 hard knockdown -4 - 7,7 1,7 0 -
Exorcisor EX Hcb.gif + 2pp.gif H 50 14 4 24 -3 -6 - 3 3 0 Knockdown on airborne opponent, Projectile invulnerability frames 1-13, Forces standing
Mist Palm Thrust EX Punch.gif during EX Exorcisor H 40 13 4 25 -4 -1 - 5 1 0 -
Raging Storm EX Right.gif + Punch.gif during EX Mist Palm Thrust H 40,40 23 4(7)4 34 wall bounce -4 - 7,7 1,7 0 -
Double Lift Kicks Dp.gif + Kick.gif H 30,40 10 4(6)4 23 float -5 - 3,4 3,4 0 Airborne frames 6-26
Double Lift Kicks EX Dp.gif + 2kk.gif H 60,60 10 4(6)4 33 float -15 - 3,4 0,4 0 Invulnerability frames 1-13, Airborne frames 7-27
Attack Reversal LK Hcf.gif + Short.gif counter 170 1 25 23 - - - - - - Upper body counters high and overhead strikes, Lower body counters low strikes, Vulnerable to airborne attacks
Attack Reversal MK Hcf.gif + Forward.gif counter 170 1 30 23 - - - - - - Upper body counters high and overhead strikes, Lower body counters low strikes, Vulnerable to airborne attacks
Attack Reversal HK Hcf.gif + Roundhouse.gif counter 170 1 35 23 - - - - - - Upper body counters high and overhead strikes, Lower body counters low strikes, Vulnerable to airborne attacks
Attack Reversal EX Hcf.gif + 2kk.gif counter 200 1 35 23 - - - - - - Throw invulnerability frames 1-35, Upper body counters high and overhead strikes, Lower body counters low strikes, Vulnerable to airborne attacks
Falling Rain Dp.gif + Punch.gif air throw 140 13 5 24 ground bounce - - 3 0 4 -
Falling Rain EX Dp.gif + 2pp.gif air throw 180 6 5 24 ground bounce - - 4(for 2 frames),3 0 3 Strike invulnerability frames 1-10
Sweep Throw Hcf.gif + Punch.gif standing throw 200 10 2 30 hard knockdown - - - - - -
Sweep Throw EX Hcf.gif + 2pp.gif throw 200 10 2 30 hard knockdown - - - - - Projectile invulnerability frames 1-9
Onikubigari Hcb.gif + Kick.gif H 80 13 2 27 +2 -1 - 3 1 0 Chargeable: 51F for EX Version and 100F for Super Art
Onikubigari EX Hcb.gif + 2kk.gif H 130,60 18 2(21)4 39 float -21 - 4,4 0,4 0 Chargeable: 51F for Super Art, Airborne frames 28-48
Kishin Enbu Hcb.gif + 2kk.gifKick.gif H 30x5,60,100 14 2(26)2(15)2(26)2(2)2 60 hard knockdown -24 - 3,3,3,3,3 0,0,0,0,0 - 71 frames cinematic freeze before attack begins, Invulnerability frames 1-13
Cross Art **LC Qcf.gif + Strong.gif + Forward.gif H 150+ 9 2 53 switch -33 - 3 - - 61 frames cinematic freeze before attack begins, Invulnerability frames 1-9

Boost Chain Frame Data

Move Hit Damage Startup Active Recovery Hit Adv Block Adv Cancel "Notes
"
Far\Close MP **LC H 42 6 4 23 -6 -15 EX,SA,CA -
Far\Close HP **LC H 63 11 4 36 -15 -20 - Crumples on counter hit
Far\Close MK H 42 8 3 24 -6 -10 EX,SA,CA -
Far\Close HK **LC H 63 11 4 36 -15 -20 EX,SA,CA -
Crouch MP **LC H 42 5 5 20 -4 -11 EX,SA,CA -
Crouch HP H 56 9 5 37 -17 -22 EX,SA,CA Crumples on counter hit
Crouch MK **LC L 42 7 4 28 -11 -19 EX,SA,CA -
Crouch HK L 52 9 3 37 hard knockdown -20 - -

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