Street Fighter V/Rose/Combos

From SuperCombo Wiki
General legend
Abbreviation Meaning
A,B Link X into Y. This is done by pressing X, then Y after the recovery frames of X.
A xx B Cancel A into B. During A's animation, press B to cancel.
A > B Alternate notation indicating chains or target combos, cancelling A into B.
(N) Multi-hit move hits only N times. Omitted if all hits are used.
xN Normal that chains into itself pressed N times
[X] Hold down X
]X[ Release X
X~Y X then Y done in quick succession
X/Y X or Y
Fastfall Cancelling an air normal into another move to change momentum and land early. The 2nd move is land cancelled during startup.
Kara Quickly cancelling a move into another move before it becomes active. This is done for positioning or to access airborne specials from grounded attacks.
OTG Following move hits off the ground
CH Counter hit
CC Crush Counter
CA Critical Art
GB Guard Break
VS(1/2) V-Skill 1 or 2. Input with MP+MK
VT(1/2) V-Trigger 1 or 2. Input with HP+HK. Combos may either activate V-Trigger or use attack on the same input when Trigger is active.
j. Prefix an attack command with j. to indicate it must be performed in the air. "nj." means neutral jump only.
jc Jump cancel
dl Delay
jf Just Frame (special move with precise button timing, e.g. Karin's Tenko)
TK Tiger knee (doing an air move the moment a jump sends you airborne, typically by inputting a special move motion followed by jump+button.)
whiff / (w) Indicates that the move must not hit the opponent.
(move) Indicates that the move is optional in a sequence.
236 Qcf.png
214 Qcb.png
623 Dp.png
421 Rdp.png
41236 Hcf.png
63214 Hcb.png
[4]6 Cb.png (hold), F.png
[2]8 Cd.png (hold), U.png
360 360.png
720 360.png 360.png
7.gif 8.gif 9.gif
4.gif 6.gif
1.gif 2.gif 3.gif
 = 
7 8 9
4 5 6
1 2 3
 = 
up-back up up-forward
back neutral forward
down-back down down-forward

Light Confirms

Notation Damage Stun Meter Cost Notes

2LK, 5LP, 2LK

63

189

0

I get the feeling this is rose's only 3 piece light string

2LK, 2LP xx 236LK

111

253

0

5LP, 5LP xx 236LK

121

253

0

5LP, 5LK xx 236MK

129

253

0

Less committal than the st. lk xx f+hk string

5LP, 5LK xx 6HK xx 236MK

168

318

0

Standing Only. Can be hk drill midscreen, but mk drill is the most consistent here

5LP, 5LK xx 6HK xx 623HP

200

353

0

Standing Only.

5LP, 5LK xx 236PP, 236MK

200

358

1

Corner only

5LP, 5LK xx 6HK xx 623PP, 236MK

240

415

1

Standing Only.

5LP, 5LK xx 236MK xx CA

353

253

3

Confirms

Notation Damage Stun Meter Cost Notes

5MP, 5LP xx 236LK

151

283

0

5MP, 5LK xx 236MK

159

283

0

5MP, 5LK xx 6HK xx 236MK

198

348

0

Standing Only.

5MP, 5LK xx 6HK xx 623HP

230

383

0

Standing Only.

5MP, 2MP xx 236MK

186

310

0

2MP, 5LK xx 236MK

159

283

0

Standing Only.

2MP, 5LK xx 6HK xx 236MK

198

348

0

Standing Only.

2MP, 5LK xx 6HK xx 623HP

230

383

0

Standing Only.

5MP, 5LK xx 6HK xx 623PP, 236MK

270

445

1

Standing Only.

5MP, 2MP xx 236KK

226

350

1

5MP, 5LK xx 6HK xx 623PP, 236KK

300

475

2

Standing Only.

2HP xx 236PP, 623PP, 236KK

366

553

3

Corner only, point blank

5MP, 5LK xx 236MK xx CA

383

283

3

Does more damage than the f+hk version

5MP, 2MP xx 236MK xx CA

410

310

3

Punishes

Notation Damage Stun Meter Cost Notes

5LK xx 6HK xx 623HP

188

320

0

Standing Only. 4f punish

2MP xx 236MK

141

235

0

5f punish, far

2MP, 5LK xx 6HK xx 623HP

230

383

0

Standing Only. 5f punish, close

5MP xx 236MK

141

235

0

6f punish, far

5MP, 5LK xx 6HK xx 623HP

230

383

0

Standing Only. 6f punish, close

2HP xx 236HK

180

285

0

8f punish, close

5HP xx 236HK

170

285

0

14f punish, far punish, about 2.5 grid squares

CC Punishes

Notation Damage Stun Meter Cost Notes

5MP, 2HP xx 236HK

233

375

0

Cc punish

6HK CC, 5HP xx 236HK

242

405

0

Cc punish

2HP xx 236HP, 5LK xx 6HK xx 623HP

306

516

0

Cc punish

6HK CC, 5MP, 5LK xx 6HK xx 623HP

282

469

0

Standing Only. Cc punish

NJ Punishes

Notation Damage Stun Meter Cost Notes

nj.HP, 5MP, 5LK xx 6HK xx 623HP

306

516

0

Standing Only. Nj punish. requires a small microwalk after the n.j hp

nj.HP, 5LK xx 6HK xx 623HP

278

463

0

Standing Only. Nj punish. easier to execute, less damage than the cc punish

VT2 Combo

Notation Damage Stun Meter Cost Notes

3MK, 5MK, 6MK, 4HK, 5HK, 6HK, 2HK

381

520

0

Post activation vt2 combo

4HK, 2HP xx 236HP, 2MK xx 236HP, 6HK, 3MK, 5HP xx 236HK xx CA

601

645

3

Post activation vt2 combo

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