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Street Fighter V/Oro/Combos
Views
Actions
Namespaces
Variants
Tools
Light Confirms
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
2LK, 2LP xx 214LK |
104 |
213 |
0 |
|
2LK, 2LP xx [2]8HP |
160 |
253 |
0 |
|
2LK, 2LP xx 63214HP |
168 |
293 |
0 |
side switch |
5LP, 5LP, 2LP xx 214LK |
131 |
259 |
0 |
|
5LP, 5LP, 5LK xx 63214LP |
187 |
329 |
0 |
combo into st. lk, extended hitgrab hitbox. 3/28/2022 |
5LP, 5LP, 5LK xx 214MK |
159 |
273 |
0 |
combo into st. lk, sucks opponent in for a 50/50. 3/28/2022 |
5LK, 5LP, 2LP xx 214LK |
141 |
259 |
0 |
light string |
5LK, 5LK xx 214MK |
140 |
229 |
0 |
|
5LK, 5LK xx 63214HP |
188 |
293 |
0 |
|
5LP, 5LP, 5LK xx 214KK, 6MP xx 214HK |
241 |
394 |
1 |
|
5LK, 5LK xx 214KK, [2]8HP |
231 |
318 |
1 |
|
5LK, 5LK xx 214KK xx VS2 xx K, [2]8HP |
260 |
373 |
1 |
vs2 extension of the above |
Confirms
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
5MK, 5LK xx 214MK |
160 |
259 |
0 |
|
4MK, 5LP xx 214LK |
145 |
243 |
0 |
|
4MK, 5LP xx 63214HP |
209 |
323 |
0 |
|
5MP xx 236MK, 5MP xx 236MK, [2]8HP |
260 |
338 |
0 |
oro will hit and fall through the opponent with the meterless stomps, allowing you to continue the juggle. Use this as a punish or off of a hitconfirm from a jump-in |
2HP xx [4]6HP, 2LP xx 63214HP |
274 |
436 |
0 |
Corner Only |
2HP xx [4]6HP, 2LP xx [2]8HP |
267 |
401 |
0 |
Corner Only |
5[HP], 5MP xx 236MK, 5MP xx 236MK, [2]8HP |
320 |
433 |
0 |
less pushback on st. hp on hit makes this work. 3/28/2022 |
5[HP], 2HP xx [4]6HP, 2LP xx [2]8HP |
335 |
504 |
0 |
Corner Only |
5[HP], 2MK xx [2]8HP |
249 |
360 |
0 |
|
5[HP], 5MK xx 5MP |
194 |
320 |
0 |
followups to this depend on your vskill |
5[HP], 2HP xx [2]8HP |
285 |
405 |
0 |
|
VS1, 5[HP], 5MP xx 236MK, 5MP xx 236MK, [2]8HP |
382 |
487 |
0 |
post-stun corner combo |
VS1, 5[HP], 2HP xx [4]6HP, 2LP xx [2]8HP (393/542) (Po5-5un corner combo) |
393 |
542 |
0 |
|
5MK, 5LK xx 214KK, 6MP xx 214LK |
238 |
373 |
1 |
less damage than the hk version, this gives really good oki however |
5MK, 5LK xx 214KK, 6MP xx 214LK, [2]8HP |
303 |
448 |
1 |
corner variation of above. |
5[HP], 2MK xx 214KK, [2]8HP |
300 |
425 |
1 |
|
2HP xx 214KK, 6MP xx 214HK |
280 |
425 |
1 |
use this off a jump-in or as a non CC punish |
2HP xx 214KK, 5MP xx j.MK, [2]8HP |
321 |
462 |
1 |
optimized version, but way more finnicky to land. Does not work against further out ex cancels like st. lk or tip range st. mk |
2HP xx 214KK, 5MP, [2]8LP, [2]8HP |
338 |
496 |
1 |
Corner Only |
5[HP], 2HP xx 214KK, 6MP xx 214HK |
347 |
525 |
1 |
Punishes
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
2LP, 2LP xx [2]8HP |
180 |
253 |
0 |
4f punish, can reduce the number of cr. lps to get the uppercut to connect |
5LK xx 214MK |
112 |
178 |
0 |
5f punish, long range |
5MP xx 236MK, 5MP xx 236MK, [2]8HP |
260 |
338 |
0 |
7f punish, point blank |
5[HP], 2HP xx [2]8HP |
285 |
405 |
0 |
22f/heavy punish, works as a CC punish, as the charged st. hp hits twice and gives the default +7 |
CC Punishes
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
5HK, dash, 5LK xx 214MK |
196 |
320 |
0 |
long range, can be used as a fish |
2HP, 4MK, 5LP xx 63214HP |
269 |
429 |
0 |
high stun, swaps sides |
2HP, 6MP xx 214HP |
226 |
365 |
0 |
meterless CC knockdown |
VT2 Activation Combos
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
5LP xx VT2, 5MK xx 214MK, 4MK (loop) |
0 |
3 Stone | ||
5LP xx VT2, 5MK xx 214MK |
0 |
3 Stone |
VT2 Loops
Notation | Damage | Stun | Meter Cost | Notes |
---|---|---|---|---|
4MK > 4MK |
0 |
|||
4MK > 2MP |
0 |
|||
5MK xx 214MK > 4MK |
0 |
|||
5MK xx 214MK |
0 |
corner only | ||
5[HP] |
0 |
corner only, 5 stones |