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An escape type V-Reversal, Menat does a quick teleport behind the opponent. It has long recovery and if not done a heavier attack she may be punished for it.
Soul Reflect causes Menat to create a shield in front her which is capable of reflecting any non-EX projectile, including multi-hitting projectiles such as Akuma's and Kage's red fireballs, back at her opponent when she has her orb. Without the orb, Menat can only absorb single hit projectiles rather than reflecting them back. Both versions build V-Gauge when used. The move also has a hitbox and is used in many of her basic combos (LK xx VS1 for 3f punish, 2HP xx 236LP, VS1 xx 236P, 623K for crush counter combo), with the hitbox being larger when Menat has her orb but giving worse advantage on hit/larger disadvantage on block. Pressing MP+MK has Menat perform Soul Reflect: Kamal where she creates the shield in front of her, while 2MP+MK has her perform Soul Reflect: Stella where she crouches down and create it at an angle above her.
Soul Spiral has Menat lunge forward and stick her hand out in a move reminiscent of her master. The move is much slower than her VS1 meaning she cannot combo into it from her light attacks, however she is able to from many of her orbless normals. While she has the orb, she can absorb a single hit projectile during the active frames though it doesn't build any V-Gauge. Both versions are incredibly unsafe, even if spaced at max range to hit on later active frames. Soul Sprial can be canceled into Soul Spark or orb recall, for increased combo damage or to force an easy mixup situation if the orb recall is close enough.
Wisdom of Thoth is a 3 bar V-Trigger that causes Menat to summon 6 small projectiles around her. Each orb corresponds to an attack button: the top 2 are light punch/light kick, middles are medium punch/kick, and bottom are heavy punch/kick. When a attack button is released (not pressed down) the corresponding orb will fly at the opponent, dealing a small amount of damage. The light attack orbs can only hit airborne opponents if performed from a standing position, but can hit grounded opponents if done from the air or crouching. The orbs can also be released at any time Menat is not in a combo or knocked down, making them great defensive tools as well to force an opponent to let off their pressure. While difficult to master, this V-Trigger gives Menat access to some of the most damaging combos and tricky left/right mixups in the game when learned correctly.
Prophecy of Thoth is a 2 bar V-Trigger that causes Menat to summon 6 orbs around her like her V-Trigger 1. However rather than being tied to attack buttons she gains access to a new special move, Judgement of Thoth, performed with 214P. Each attack button releases the orbs in a different firing arc, and consumes 50% of her total V-Trigger when used. By pressing HP+HK again, she can reload a second set for no V-Gauge, meaning she gets access to two sets total if used quickly. While it does not grant the mixup potential VT1 does, the damage when used in combos can be quite high and it is much easier to learn and get started with.