Street Fighter V/Laura/Combos

From SuperCombo Wiki
General legend
Abbreviation Meaning
A,B Link X into Y. This is done by pressing X, then Y after the recovery frames of X.
A xx B Cancel A into B. During A's animation, press B to cancel.
A > B Alternate notation indicating chains or target combos, cancelling A into B.
(N) Multi-hit move hits only N times. Omitted if all hits are used.
xN Normal that chains into itself pressed N times
[X] Hold down X
]X[ Release X
X~Y X then Y done in quick succession
X/Y X or Y
Fastfall Cancelling an air normal into another move to change momentum and land early. The 2nd move is land cancelled during startup.
Kara Quickly cancelling a move into another move before it becomes active. This is done for positioning or to access airborne specials from grounded attacks.
OTG Following move hits off the ground
CH Counter hit
CC Crush Counter
CA Critical Art
GB Guard Break
VS(1/2) V-Skill 1 or 2. Input with MP+MK
VT(1/2) V-Trigger 1 or 2. Input with HP+HK. Combos may either activate V-Trigger or use attack on the same input when Trigger is active.
j. Prefix an attack command with j. to indicate it must be performed in the air. "nj." means neutral jump only.
jc Jump cancel
dl Delay
jf Just Frame (special move with precise button timing, e.g. Karin's Tenko)
TK Tiger knee (doing an air move the moment a jump sends you airborne, typically by inputting a special move motion followed by jump+button.)
whiff / (w) Indicates that the move must not hit the opponent.
(move) Indicates that the move is optional in a sequence.
236 Qcf.png
214 Qcb.png
623 Dp.png
421 Rdp.png
41236 Hcf.png
63214 Hcb.png
[4]6 Cb.png (hold), F.png
[2]8 Cd.png (hold), U.png
360 360.png
720 360.png 360.png
7.gif 8.gif 9.gif
4.gif 6.gif
1.gif 2.gif 3.gif
 = 
7 8 9
4 5 6
1 2 3
 = 
up-back up up-forward
back neutral forward
down-back down down-forward

Light Confirms

Notation Damage Stun Meter Cost Notes

5LK, 2LK, 2LP xx 236LP

114

259

0

2LK, 2LP xx 236LP

95

213

0

5LK, 5LK xx 236LP

105

213

0

5LK, 5LK xx 236PP xx K

177

278

1

Confirms

Notation Damage Stun Meter Cost Notes

5MK, 5LK xx 236LP

135

243

0

Not bad as a fish midscreen as a poke, st. mk drags laura forward a fair bit, and rewards you quite heavily on counterhit

6HP, 5LK xx 236LP

155

263

0

5HP, 5LK xx 236LP

155

263

0

2HP xx 236MP xx K

200

315

0

Big cancel window makes this a hitconfirmable single button

6HP xx HP xx 236HP

254

370

0

Can be hitconfirmed off of seeing the f+hp land

MP xx MK xx VS1

170

267

0

Excellent oki, mostly used off of a jump-in or during a counterhit string

2MP xx 214PP, 5MK xx 6VS1

189

261

1

Sideswitch

2MP xx 214PP, 5HP xx 6VS1

205

301

1

Sideswitch variable on spacing and timing of st. hp xx f+vs1 cancel

2MP xx 214PP, 236LP

189

261

1

2MP xx 214PP, 236HP

261

341

1

6HP xx HP xx 214PP, 236HP

311

422

1

Corner only

Punishes

Notation Damage Stun Meter Cost Notes

5LP xx 236LP

84

160

0

3f punish

5LK xx 236LP

84

160

0

4f punish

2MP xx 236MP xx K

170

265

0

5f punish

63214MK

170

200

0

5f punish

5MP xx 5MK xx VS1

170

267

0

6f punish

2HP xx 236MP xx K

200

315

0

7f punish

j.HP, 2HP xx 236MP xx K

286

460

0

Nj punish

CC Punishes

Notation Damage Stun Meter Cost Notes

5HK CC, 236MP xx K

205

325

0

Cc punish. used as a post fthrow/mk sunset followup typically, but can fish in neutral as well, or punish ccable things at range

5HP xx 6VS1, 5HP xx 236MP xx K

244

425

0

Cc punish

5HP xx 6VS1, 5MP xx 5MK xx VS1

228

387

0

Cc punish

6HP CH, 5MP xx 5MK xx VS1

247

381

0

Ch punish

6HP CH, 2MP xx 236MP xx K

247

379

0

Ch punish. can be reacted to, if you get a ch with f+hp in neutral, this can result in a knockdown.

VT1 Activation Combo

Notation Damage Stun Meter Cost Notes

2MP xx 214MP xx VT1, 2HP xx 214MP xx VS1, 5LP, 5LP xx 236LP xx CA

441

388

3

Vt1 activation combo

6HP xx VT1, 2HP xx 214MP xx VS1, 5LP, 5LP xx 236LP

238

385

0

Vt1 activation combo

VT1 Combo

Notation Damage Stun Meter Cost Notes

2MP xx 214MP xx VS1, 5LP, 5LP xx 236LP

260

448

0

Vt1 combo

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