Street Fighter V/Kage/Combos

From SuperCombo Wiki
General legend
Abbreviation Meaning
A,B Link X into Y. This is done by pressing X, then Y after the recovery frames of X.
A xx B Cancel A into B. During A's animation, press B to cancel.
A > B Alternate notation indicating chains or target combos, cancelling A into B.
(N) Multi-hit move hits only N times. Omitted if all hits are used.
xN Normal that chains into itself pressed N times
[X] Hold down X
]X[ Release X
X~Y X then Y done in quick succession
X/Y X or Y
Fastfall Cancelling an air normal into another move to change momentum and land early. The 2nd move is land cancelled during startup.
Kara Quickly cancelling a move into another move before it becomes active. This is done for positioning or to access airborne specials from grounded attacks.
OTG Following move hits off the ground
CH Counter hit
CC Crush Counter
CA Critical Art
GB Guard Break
VS(1/2) V-Skill 1 or 2. Input with MP+MK
VT(1/2) V-Trigger 1 or 2. Input with HP+HK. Combos may either activate V-Trigger or use attack on the same input when Trigger is active.
j. Prefix an attack command with j. to indicate it must be performed in the air. "nj." means neutral jump only.
jc Jump cancel
dl Delay
jf Just Frame (special move with precise button timing, e.g. Karin's Tenko)
TK Tiger knee (doing an air move the moment a jump sends you airborne, typically by inputting a special move motion followed by jump+button.)
whiff / (w) Indicates that the move must not hit the opponent.
(move) Indicates that the move is optional in a sequence.
236 Qcf.png
214 Qcb.png
623 Dp.png
421 Rdp.png
41236 Hcf.png
63214 Hcb.png
[4]6 Cb.png (hold), F.png
[2]8 Cd.png (hold), U.png
360 360.png
720 360.png 360.png
7.gif 8.gif 9.gif
4.gif 6.gif
1.gif 2.gif 3.gif
 = 
7 8 9
4 5 6
1 2 3
 = 
up-back up up-forward
back neutral forward
down-back down down-forward

Light Confirm

Notation Damage Stun Meter Cost Notes

2LK, 2LP xx 214LK, 623LP

143

297

0

2LP, 2LP xx 214LK, 623LP

153

297

0

3f option

2LK, 2LP xx 214KK, dash, 623HP

195

334

1

Confirm

Notation Damage Stun Meter Cost Notes

2MP, 5MP xx 214MK, 623MP

238

375

0

2MP, 5MP xx 41236MK

162

270

0

restand option, leaves you +2 and 50-50 between throw/button

2MP, 5HP xx 214HK, 623HP

264

393

0

point blank

2HP xx 41236HK, 2MP xx 214MK, 623MP

289

450

0

Post jump-in or a punish combo

2MP, 5MP xx 236PP, 214HK, 623HP

284

446

1

2MP, 5HP xx 236PP, 214HK, 623HP

302

464

1

point blank

2MK xx 236PP, 236HK, 623HP

245

393

1

fishing for hits off a low attack

2MP, 5MP xx 214KK, dash, 623HP

262

391

1

good corner carry

2MP, 5MP xx 214KK, j.236P

238

356

1

good corner carry

2MP, 5MP xx 214KK, j.236P, 623PP

328

476

2

corner only

2MP, 5MP xx 214MK, 623MP xx CA

377

340

3

2MP, 5HP xx 214HK, 623HP

426

358

0

2MP, 5MP xx 214KK, j.236PP, 623PP

344

476

3

corner only

2HP xx 41236HK, 2MP xx 214MK, 623MP xx CA

423

420

3

Punishes

Notation Damage Stun Meter Cost Notes

2LP xx LK tatsu, 623LP

139

256

0

3f punish

5LK xx LK tatsu, 623LP

139

256

0

4f punish

2MP xx 214MK, 623MP

201

310

0

5f punish

2MP, 5MP xx 214MK, 623MP

238

375

0

5f punish

2HP xx 41236HK, 2MP xx 214MK, 623MP

289

450

0

8f point blank punish

5MP xx 214MK, 623MP

201

310

0

6f ranged punish

6HP xx HK xx VS2

191

320

0

9f ranged punish

nj.HK, 2HP xx 41236HK, 2MP xx 214MK, 623MP

382

573

0

Use against Ken/Kage/Sakura/Akuma EX DP

CC Punishes

Notation Damage Stun Meter Cost Notes

5HK CC, microwalk, 2HP xx 41236HK, 2MP xx 214MK, 623MP

330

516

0

CC point blank punish

5HK CC, 6HP xx HK xx VS2

245

430

0

CC ranged punish

VT1 Activation Combos

Notation Damage Stun Meter Cost Notes

[VS1] xx VT1, 623HP

174

255

0

On block, you're +17

2MP, 5MP xx VT1, 6HP xx HK xx VS2, 623HP

273

435

0

2MP, 5MP xx 236PP xx VT1, 6HP xx HK xx VS1

268

431

1

can be followed by a hp dp in the corner

2MP, 5MP xx 236PP xx VT1, 6HP xx HK xx VS2, 623HP

292

476

1

VT1 Combos

Notation Damage Stun Meter Cost Notes

2MP, 5HP xx VS1

212

288

0

can be followed by a hp dp in the corner

2MP, 5MP xx 214KK xx VS2, 623HP

341

481

1

2MP, 5HP xx 214KK xx VS2, 623HP

359

499

1

2MP, 5MP xx 214KK, j.214KK xx VS2, 623PP

390

581

3

VT2 Activation Combos

Notation Damage Stun Meter Cost Notes

2MP, 5MP xx 236PP xx VT2, 5HP xx 214HK, 623HP xx HPHK

300

461

1

VT2 Combos

Notation Damage Stun Meter Cost Notes

2MP, 5MP xx 214MK, 623MP xx HPHK

328

465

0

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