Street Fighter Alpha 3/Sagat/Introduction

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Introduction

Feeling somewhat empty since his last match with Ryu, Sagat now realizes that Ryu has purposely thrown out the match so his grudge can be satisfied. Sagat also realized the source of his scar comes from the Satsui no Hado, a dark power that possessed Ryu when he was first defeated by him. Realizing that anger and hatred have corrupted his actions, Sagat now actively seeks out Ryu to not fight him cleanly again for revenge, but out of honor.

Pros Cons
  • c. FP is one of the best normals in the game. Great range/speed with an insane amount of priority.
  • Some decent long range normals in s. LK, s. RH and s. MP
  • Tiger knee is fast, good for mobility and reasonably safe on block in many situations
  • Some of the best custom combos in the game, amazing anti-air setups and potential infinite setups that are very difficult to escape
  • Can punish a ton of stuff from very far away with activates
  • One of the easier CC infinites that doesn't require reactivates
  • Larger than normal grab range
  • One of the fastest backward walk speeds
  • j. RH has good priority.
  • Jab tiger uppercut has good horizontal range and can be difficult to punish effectively without meter for some characters
  • Tallest character in the game with a very fat hurtbox makes him very vulnerable to guard crush pressure and a lot of standing combos
  • Airborne hurtbox is very large
  • Forward walk speed is very slow
  • Sweep is very slow to start up.
  • BnBs aren't great without meter
  • s. MK has a lousy hurtbox, despite the animation
  • Tiger uppercut is airborne very early and can be airblocked even somewhat deep
  • Tiger uppercut has terrible i-frames compared to other DP moves
  • Tiger shots have absolutely awful recovery/damage with giant extended hurtboxes
  • Very meter dependent due to his weak neutral. A polarizing character due to how strong he is with meter and how weak he is without.