Street Fighter Alpha 3/Controls
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LP - Jab
MP - Medium Punch
FP - Fierce Punch
LK - Short/Light Kick
MK - Medium Kick/Forward Kick
RH/HK - Roundhouse/Heavy Kick
Taunt - Start
Grab - Forward/Back + PP or KK
Air grab - Forward/Back + PP or KK in the air
Tech flip/Air Recovery - Forward/Neutral/Back + PP
Ground roll/Ground tech - KK and then neutral, forward or back to change distance
Alpha Counter - Forward + A punch/kick of the same strength during blockstun
VC1 Activate - LP+MK (short shadow delay)
VC2 Activate - MP+MK (medium shadow delay)
VC3 Activate - FP+RH (long shadow delay)