Street Fighter 3: 3rd Strike/HUD

From SuperCombo Wiki

SF3: 3rd Strike Heads-Up Display

SF33S HUD.png

1Health ・ This bar displays your current stamina. When depleted, a character is knocked out.

2Score ・ Your score increases by performing various offensive or defensive techniques. A relic of arcade mode gameplay.

3Timer ・ The timer shows the remaining time in the round. It starts at 99, and the round ends as soon as it hits 0. One in-game second is slightly faster than a real-world second (55 frames = 1 second).

4Stun Gauge - Black bar that fills up with a red meter when taking stun damage. When the stun gauge is full, the character becomes dizzy and is vulnerable to any attacks for a short time.

5Round Win Indicator - Letter that indicates a round win or draw. P = Perfect win, S = Super win, C = Chip Damage win, V = any other Victory.

6Character Portrait ・ Picture of each character being used. Portrait color changes according to the character color selection.

7Misc. Status Indicator ・ Various in-game messages, such as "First Attack", "Tech Bonus", or a combo counter. Appears on the side of the player that performed the action.

8Super Art Gauge ・ Roman numeral I, II, or III represents the selected Super Art. A full meter allows a Super to be used, while a flashing blue meter means an EX Special Move can be used.

9Super Art Stocks/Max ・ The outer number represents the maximum number of Super Arts that can be stocked (from 1 to 3), and the inner number represents the current number of available Super Arts.


3S Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Akuma
Alex
Chun-Li
Dudley
Elena
Hugo
Ibuki
Ken
Makoto
Q
Necro
Oro
Remy
Ryu
Sean
Twelve
Urien
Yang
Yun
Gill