Introduction
Moves List
Normal Moves
Close Normals
c.LP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
c.MP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
c.HP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
c.LK
c. is the same as f.
.
c.MK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
c.HK
c. is the same as f.
.
Far Normals
f.LP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
f.MP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
f.HP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
f.LK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
f.MK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
f.HK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
Crouching Normals
2LP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
2MP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
2HP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
2LK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
2MK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
2HK
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
Jumping Normals
j.LP
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
- | - | - | - | - |
Damage | Stun | Attack | Parry | Block |
- | - | - | - | - |
j.MP
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
- | - | - | - | - |
Damage | Stun | Attack | Parry | Block |
- | - | - | - | - |
j.HP
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
- | - | - | - | - |
Damage | Stun | Attack | Parry | Block |
- | - | - | - | - |
8j.HP
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
- | - | - | - | - |
Damage | Stun | Attack | Parry | Block |
- | - | - | - | - |
j.LK
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
- | - | - | - | - |
Damage | Stun | Attack | Parry | Block |
- | - | - | - | - |
j.MK
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
- | - | - | - | - |
Damage | Stun | Attack | Parry | Block |
- | - | - | - | - |
8j.MK
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
- | - | - | - | - |
Damage | Stun | Attack | Parry | Block |
- | - | - | - | - |
j.HK
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
- | - | - | - | - |
Damage | Stun | Attack | Parry | Block |
- | - | - | - | - |
8j.HK
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
- | - | - | - | - |
Damage | Stun | Attack | Parry | Block |
- | - | - | - | - |
Command Normals
6MP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
6HP
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
Universal Mechanics
Throws
Punch Throw
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
- | - | - | - | - |
Damage | Stun | Attack | Parry | Block |
- | - | - | - | - |
Kick Throw
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
|
Universal Overhead
MPMK
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
- | - | - | - | - |
Damage | Stun | Attack | Parry | Block |
- | - | - | H | - |
Special Moves
Hadouken
LP | Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
| |||||||
MP | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
| |||||||
HP | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
| |||||||
EX | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
|
Shoryuken
LP | Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
| |||||||
MP | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
| |||||||
HP | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
| |||||||
EX | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
|
Tatsumaki Senpukyaku
LK | Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
MK | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
HK | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
EX | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
|
Joudan Sokuto Geri
LK | Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
| |||||||
MK | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
| |||||||
HK | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
| |||||||
EX | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
|
Air Tatsumaki Senpukyaku
LK | Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|---|
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
MK | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
HK | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
EX | Startup | Active | Recovery | Hit | Cr. Hit | ||
- | - | - | - | - | |||
Damage | Stun | Attack | Parry | Block | |||
- | - | - | - | - | |||
|
Super Moves
SA1
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
- | - | - | - | - |
Damage | Stun | Attack | Parry | Block |
- | - | - | - | - |
SA2
Startup | Active | Recovery | Hit | Cr. Hit |
---|---|---|---|---|
- | - | - | - | - |
Damage | Stun | Attack | Parry | Block |
- | - | - | - | - |
SA3
Startup | Active | Recovery | Hit | Cr. Hit | ||
---|---|---|---|---|---|---|
- | - | - | - | - | ||
Damage | Stun | Attack | Parry | Block | ||
- | - | - | - | - | ||
Denjin Hadoken Levels !!!COPIED FROM 3RD STRIKE!!! { |
The Basics
Choose Denjin Hadouken (Super Art 3) because in 2I it has two stocks which not only allows for more denjin set ups than in NG or 3S, but it also means you have better ways to damage your opponent once you have them dizzy (For example, jumping fierce, crouching fierce, EX tatsu).
Denjin set ups:
EX hadouken xx denjin (on your opponent's wake up)
Crouching forward kick, EX hadouken xx denjin
EX blade kick, shoryuken (and then either xx denjin or (EX) hadouken xx denjin on wake up)