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  • '''Jab''' [Universal] - The action when a player inputs an attack with the control stick in the '''Dash Attack''' [Universal] - The standard attack that occurs when you input an attack while running o
    33 KB (5,429 words) - 23:41, 8 December 2020
  • {{Character Subnav Galaxy Fight: Universal Warriors|name=Musafar}} {{AttackData-Galaxy Fight: Universal Warriors
    15 KB (1,963 words) - 08:52, 18 October 2022
  • {{Character Subnav Galaxy Fight: Universal Warriors|name=Rolf}} {{AttackData-Galaxy Fight: Universal Warriors
    15 KB (2,042 words) - 11:12, 12 October 2022
  • === UNIVERSAL BASIC MECHANICS PLACEHOLDER === === UNIVERSAL ADVANCED MECHANICS PLACEHOLDER ===
    8 KB (1,132 words) - 16:35, 12 January 2024
  • {{Character Subnav Galaxy Fight: Universal Warriors|name=Kazuma}} {{AttackData-Galaxy Fight: Universal Warriors
    13 KB (1,634 words) - 22:11, 24 March 2023
  • {{Character Subnav Galaxy Fight: Universal Warriors|name=Juri}} {{AttackData-Galaxy Fight: Universal Warriors
    13 KB (1,767 words) - 22:41, 24 March 2023
  • {{Character Subnav Galaxy Fight: Universal Warriors|name=G. Done}} {{AttackData-Galaxy Fight: Universal Warriors
    12 KB (1,566 words) - 12:24, 12 October 2022
  • === Universal Abilities === Universal Abilities are the abilities that are shared by all characters in Super Stre
    8 KB (1,211 words) - 21:56, 11 September 2020
  • === Universal Abilities === Universal Abilities are the abilities that are shared by all characters in Street Fig
    6 KB (903 words) - 20:20, 15 December 2020
  • === Universal Abilities === Universal Abilities are the abilities that are shared by all characters in Mortal Kom
    5 KB (734 words) - 21:30, 18 September 2020
  • === Universal numeric notation === The numeric notation is an universal standard for many fighting games. In Garou it is largely used, since it all
    5 KB (844 words) - 04:53, 4 July 2023
  • === Universal Mechanics === |caption= Universal command grab
    18 KB (2,475 words) - 01:49, 20 February 2024
  • === Universal Mechanics === *Universal command grab.
    24 KB (3,176 words) - 14:53, 21 July 2022
  • === Universal Mechanics === ===== <span class="invisible-header">Universal Overhead</span> =====
    20 KB (2,674 words) - 13:51, 24 November 2021
  • == Universal Mechanics == ...can always lead into [[File:Mvci_down.png]][[File:Mvci_hp.png]] which is a universal launcher that begins an air combo. For example you can do this combo:<br>
    8 KB (1,446 words) - 01:35, 23 September 2022
  • ...cter's 5Y can cancel into any of their Pokemon Moves, every 8Y serves as a universal anti-air, and every 8X Throw Blasts. Every character can also convert a hi ...erce, a special trait that lets some attacks break through Counter Armor. Universal Counter Attacks can also be cancelled with a dash in any direction by tappi
    11 KB (1,819 words) - 21:03, 6 February 2022
  • ==Universal Mechanics== ===Universal Overhead===
    15 KB (1,824 words) - 21:41, 2 February 2023
  • * Crouching Dust is a Universal Sweep Attack that must be Crouch Blocked ...haracter!" you say. In Guilty Gear, it's the same. Because there are two UNIVERSAL UNIQUE ATTACKS that EVERY Guilty Gear character has: Toward + Punch and Tow
    10 KB (1,627 words) - 00:28, 9 December 2020
  • ===Universal Overhead (UOH)=== * A full guard meter has 1020 guard points. This is universal across all characters.
    17 KB (2,788 words) - 16:51, 1 November 2019
  • ...f the 50 characters in the game being able to use it. However, it is still universal enough to include with the basic movement options. Flight mode is activated 5S is a universal launcher attack, which on hit sends the opponent high into the air. This is
    55 KB (9,282 words) - 01:17, 24 December 2023
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