Page title matches
- 8 bytes (1 word) - 06:38, 21 July 2020
- *'''Snowball Factor:''' When Gargos gets the minions out and has instinct up he is almost impossible to stop. *'''Weak Comeback Factor:''' Gargos's instinct is not particularly good at helping you recover from a deficit, and it has1 KB (182 words) - 13:34, 7 February 2023
- [[Category:Killer Instinct (2013)]]422 bytes (58 words) - 14:37, 26 March 2024
- ==Instinct==1 KB (128 words) - 12:37, 10 February 2023
- ...d696t3yALAY face-to-foot style] gameplan is supported by one of the better instinct's in the game. Web traps enable Sadira with safe and multi-layered mixups a ...disengaging for as long as possible. Sadira not getting enough value from Instinct can put her on the back foot often3 KB (459 words) - 19:46, 30 August 2023
- === Instinct ===377 bytes (45 words) - 18:27, 19 February 2023
- == Instinct == |image= Killer Instinct-2023 02 09-20 39 12.png|thumb18 KB (2,090 words) - 16:59, 28 February 2024
- 393 bytes (56 words) - 22:01, 30 January 2023
- *'''Comeback Potential:''' RAAM's Instinct cranks his high damage up to 11 and beyond, if he can land an opener. === Instinct ===2 KB (241 words) - 02:33, 24 March 2023
- *'''Powerful Instinct''': ...ty jump, and a very mediocre dash. Without the aid of his special moves or instinct, Thunder is not getting anywhere quickly.2 KB (387 words) - 02:38, 11 February 2023
- 2 KB (317 words) - 21:40, 16 September 2023
- === Instinct ===1 KB (161 words) - 01:37, 11 February 2023
- === Instinct === ...reward on hit (1 skull). Cancel into Shadow Searing Skull for guaranteed Instinct lock; make them really suffer for their poor jump-in!16 KB (1,901 words) - 17:01, 28 February 2024
- 573 bytes (84 words) - 22:02, 30 January 2023
- == Instinct ==8 KB (926 words) - 15:22, 29 March 2023
- === Instinct ===1 KB (217 words) - 02:15, 20 February 2023
- ...Jago an offensive toolkit characteristic of KI. Topping it all off is his Instinct, which changes his standard fireball into a double fireball, increases his ...which counts towards a second, third, or even (purely) theoretical fourth instinct.3 KB (596 words) - 20:17, 21 September 2023
- === Instinct ===2 KB (260 words) - 21:48, 28 March 2023
- === Instinct === ...roperties= Destroys projectiles during active frames. Next dash becomes an instinct crow dash.37 KB (4,786 words) - 20:38, 28 February 2024
- 8 bytes (1 word) - 06:39, 21 July 2020
Page text matches
- | gamename = Killer Instinct (2013) | abbreviation = KI 20133 KB (429 words) - 17:21, 27 January 2023
- === Instinct === ...le into another of lesser strength (L loops back to H). He gains about 1/9 Instinct meter every time he completes a loop of all 3 strengths of auto-double.29 KB (3,762 words) - 15:35, 24 March 2024
- === Instinct === == Instinct ==23 KB (2,797 words) - 15:23, 24 March 2024
- === Instinct === == Instinct ==19 KB (2,257 words) - 15:26, 24 March 2024
- == Instinct == [[Category:Killer Instinct (2013)]]24 KB (2,833 words) - 15:57, 24 March 2024
- }}<noinclude>[[Category:Killer Instinct (2013)]]</noinclude>714 bytes (74 words) - 18:20, 30 January 2023
- [[Category:Killer Instinct (2013)]]422 bytes (58 words) - 14:37, 26 March 2024