Drilldown: SCVIFrameData

SCVIFrameData > stance : SC or None & impact : 12 or 30 or 32 or 44 or None

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moveid:
 
cat:
HorizontalAttacks (28) · KickAttacks (26) · MultiAttacks (25) · RunAttacks (23) · GaugeAttacks (21) · VerticalAttacks (17) · ReversalEdgeAttacks (5) · Throws (3)
stance: (Click arrow to add another value)
level:
[[File:Sc_H.png]] (28) · [[File:Sc_M.png]] (28) · None (23) · [[File:Sc_SL.png]] (23) · [[File:Sc_H.png]][[File:Sc_H.png]] (18) · [[File:Sc_L.png]] (18) · [[File:Sc_M.png]][[File:Sc_M.png]] (13) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (8) · [[File:Sc_H.png]][[File:Sc_L.png]] (5) · [[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (3) · [[File:Sc_M.png]][[File:Sc_H.png]] (3) · [[File:Sc_L.png]][[File:Sc_SM.png]] (2) · [[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_L.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2)
impact: (Click arrow to add another value)
damage:
None (23) · 10 (19) · 12 (18) · 14 (14) · 30 (11) · 28 (9) · 24 (9) · 20 (8) · 10,12 (7) · 40 (6) · 18 (6) · 38 (6) · 8 (5) · 32 (5) · 34 (5) · 22 (5) · 25 (5) · 10,10 (5)
counter:

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