Drilldown: SCVIFrameData

SCVIFrameData > impact : 22 or 24 or 50 & hit : KND or None

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moveid:
name:
Sliding (2) · Death Lord's Impalement (2)
stance:
None (27) · SC (12) · BT (4) · AS (2) · RUN (2)
level:
[[File:Sc_M.png]][[File:Sc_M.png]] (20) · [[File:Sc_M.png]] (18) · [[File:Sc_H.png]] (14) · [[File:Sc_H.png]][[File:Sc_H.png]] (7) · [[File:Sc_L.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (5) · [[File:Sc_L.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_L.png]][[File:Sc_L.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · None (3) · [[File:Sc_L.png]][[File:Sc_H.png]] (2) · [[File:Sc_SM.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2)
impact: (Click arrow to add another value)
damage:
30 (7) · 26 (6) · 32 (6) · 36 (5) · 22 (4) · 40 (4) · 24 (4) · 35 (4) · 18 (4) · 20 (3) · 28 (3)
hit: (Click arrow to add another value)
counter:
burst:
9 (19) · 4 (13) · 10 (11) · 5 (10) · 14 (10) · 3 (7) · 15 (7) · None (6) · 12 (5) · 6 (4) · 8 (4) · 1 (4) · 2 (3) · 16 (3)

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