Drilldown: SCVIFrameData

SCVIFrameData > impact : 18 or 19 or 20 & hit : 6 or None

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moveid:
name:
Assalto Montante Crescendo (2)
impact: (Click arrow to add another value)
damage:
50 (10) · 20 (7) · 70 (7) · 16 (6) · 18 (6) · 60 (6) · 55 (5) · 24 (4) · 26 (4) · 45 (4) · 62 (4) · 14 (3) · 40 (3) · 32 (3) · 65 (3)
block:
hit: (Click arrow to add another value)
counter:
burst:

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