Drilldown: SCVIFrameData

SCVIFrameData > level : [[File:Sc_H.png]][[File:Sc_H.png]] or None & counter: KND

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moveid:
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damage:
10,20 (2) · 40 (2) · 30 (2) · 16 (2) · 12,18 (2) · 12,20 (2)
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hit:
counter: (Click arrow to add another value)

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