Drilldown: SCVIFrameData

SCVIFrameData > stance: None & counter: 4

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moveid:
name:
stance: (Click arrow to add another value)
level:
[[File:Sc_H.png]] (17) · [[File:Sc_H.png]][[File:Sc_H.png]] (12) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]] (17) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (2) · [[File:Sc_L.png]][[File:Sc_SM.png]] (2) · [[File:Sc_M.png]] (25) · [[File:Sc_M.png]][[File:Sc_H.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]] (13) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (6) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_M.png]][[File:Sc_SL.png]][[File:Sc_M.png]] (1) · [[File:Sc_SL.png]] (3) · [[File:Sc_SL.png]][[File:Sc_SL.png]][[File:Sc_SL.png]][[File:Sc_M.png]] (1) · [[File:Sc_SM.png]] (1)
impact:
damage:
16 (16) · 18 (14) · 20 (13) · 14 (12) · 22 (9) · 24 (9) · 14,16 (4) · 12 (4) · 10 (4) · 26 (4) · 28 (4) · 35 (3) · 15 (3) · 14,20 (3)
hit:
counter: (Click arrow to add another value)

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