Drilldown: SCVIFrameData

SCVIFrameData > stance : SC or None & counter : 6 or 16 or 24 or None

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moveid:
 
cat:
HorizontalAttacks (27) · ReversalEdgeAttacks (23) · RunAttacks (23) · GaugeAttacks (21) · MultiAttacks (20) · VerticalAttacks (18) · Throws (16) · KickAttacks (12)
stance: (Click arrow to add another value)
level:
None (24) · [[File:Sc_H.png]] (25) · [[File:Sc_H.png]] [[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]] (9) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (3) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (9) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]] (9) · [[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]] (3) · [[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]] (28) · [[File:Sc_M.png]][[File:Sc_H.png]] (5) · [[File:Sc_M.png]][[File:Sc_M.png]] (17) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (7) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_SL.png]] (19) · [[File:Sc_SL.png]][[File:Sc_SL.png]] (1) · [[File:Sc_SM.png]] (3)
damage:
None (24) · 50 (19) · 40 (15) · 12 (13) · 30 (12) · 16 (12) · 10 (10) · 20 (10) · 18 (10) · 24 (9) · 45 (9) · 35 (8) · 28 (6) · 14 (5) · 26 (5) · 25 (4) · 22 (4) · 0 (4) · 55 (4)
hit:
counter: (Click arrow to add another value)

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