Drilldown: SCVIFrameData

SCVIFrameData > impact : 10 or 16 & counter : 10 or KND

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moveid:
name:
Dark Bite (2) · Quick Backspin Slash (2)
stance:
None (27) · SC (12) · BT (6) · WR (5) · FC (4) · AS (3) · SC AS (2)
level:
None (3) · [[File:Sc_H.png]] (14) · [[File:Sc_H.png]][[File:Sc_H.png]] (8) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (5) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_SL.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (6) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]] (2) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]][[File:Sc_SM.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]] (23) · [[File:Sc_M.png]][[File:Sc_H.png]] (14) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]] (15) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (9) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_M.png]][[File:Sc_SL.png]] (1) · [[File:Sc_M.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_SM.png]] (1) · [[File:Sc_SM.png]] (2) · [[File:Sc_SM.png]][[File:Sc_M.png]] (1)
impact: (Click arrow to add another value)
damage:
18 (8) · 24 (7) · 80 (7) · 20 (7) · 28 (5) · 22 (4) · 16 (4) · 10 (3) · 14,22 (3) · 16,24 (3) · 26 (3) · 30 (3) · 32 (3) · 39 (3) · 36 (3)
hit:
counter: (Click arrow to add another value)

Showing below up to 233 results in range #1 to #233.

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