Drilldown: SCVIFrameData

SCVIFrameData > chara: voldo & hit: 8

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chara: (Click arrow to add another value)
stance:
impact:
block:
hit: (Click arrow to add another value)
counter:
burst:
0 (1) · 1 (1) · 14 (1) · 16 (1) · 2 (1) · 4 (1) · 8 (1)

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