Drilldown: SCVIFrameData

SCVIFrameData > chara: maxi & hit: 2

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chara: (Click arrow to add another value)
stance:
impact:
damage:
block:
hit: (Click arrow to add another value)
counter:
burst:
1 (1) · 2 (1) · 3 (1) · 5 (1)

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