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SCVIFrameData > chara: 2b & stance: WR

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chara: (Click arrow to add another value)
stance: (Click arrow to add another value)
impact:
block:
hit:
counter:
2 (1) · 4 (1) · 6 (1) · 8 (1) · KND (1)
burst:
2 (1) · 3 (1) · 4 (1) · 9 (1)

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