Drilldown: SCVIFrameData

SCVIFrameData > chara: raphael & burst: 2

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moveid:
chara: (Click arrow to add another value)
stance:
impact:
block:
hit:
-2 (1) · -4 (1) · 0 (1) · 10 (1) · 12 (1) · 14 (1) · 16 (1) · 18 (1) · 2 (1) · 20 (1) · 4 (1) · 6 (1) · 7 (1) · 8 (1) · KND (1)
counter:
-2 (1) · -4 (1) · 0 (1) · 10 (1) · 12 (1) · 14 (1) · 16 (1) · 18 (1) · 2 (1) · 20 (1) · 4 (1) · 6 (1) · 7 (1) · 8 (1) · KND (1)
burst: (Click arrow to add another value)

Showing below up to 48 results in range #1 to #48.

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