Drilldown: SCVIFrameData

SCVIFrameData > chara : 2b or zasalamel & burst : 9 or 33 or None

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moveid:
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impact:
damage:
50 (2) · 45 (2) · 24 (2) · 22 (2) · 70 (2) · 36 (2) · 61 (2) · 55 (2) · 18,15 (2) · 40 (2)
hit:
counter:
burst: (Click arrow to add another value)

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