Drilldown: SCVIFrameData

SCVIFrameData > impact : 20 or 22 or 24 or 34 & block : -16 or -6

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moveid:
name:
Turning Leg Slash (3) · Soul Smasher (2)
level:
[[File:Sc_H.png]] (14) · [[File:Sc_H.png]][[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_SM.png]] (1) · [[File:Sc_L.png]] (12) · [[File:Sc_L.png]][[File:Sc_H.png]] (2) · [[File:Sc_L.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]] (26) · [[File:Sc_M.png]][[File:Sc_H.png]] (3) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]] (16) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_SL.png]] (1) · [[File:Sc_M.png]][[File:Sc_SL.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_SM.png]] (1) · [[File:Sc_SL.png]] (5) · [[File:Sc_SM.png]] (2) · [[File:Sc_SM.png]][[File:Sc_SL.png]][[File:Sc_SL.png]][[File:Sc_SL.png]] (1)
impact: (Click arrow to add another value)
damage:
20 (16) · 16 (11) · 18 (10) · 22 (9) · 26 (6) · 28 (6) · 32 (4) · 24 (4) · 14 (4) · 15 (3) · 30 (3) · 12 (3) · 16,18 (2) · 16,20 (2) · 12,18 (2) · 20,20 (2) · 18,20 (2) · 25 (2)
block: (Click arrow to add another value)
hit:
counter:

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