Drilldown: SCVIFrameData

SCVIFrameData > block : -16 or -6 or -4 or 8 & hit : 2 or JGL or None

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moveid:
name:
Assalto Montante Crescendo (2)
impact:
damage:
18 (11) · 50 (9) · 40 (8) · 14 (7) · 16 (7) · 20 (5) · 22 (4) · 8 (3) · 45 (3) · 12 (2) · 16,18 (2) · 10,14 (2) · 25 (2) · 10,12 (2) · 30 (2) · 28 (2) · 26 (2) · 10 (2)
block: (Click arrow to add another value)
hit: (Click arrow to add another value)
counter:
burst:

Showing below up to 118 results in range #1 to #118.

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