Drilldown: SCVIFrameData

SCVIFrameData > block : -14 or -10 or -4 & counter : 0 or 16 or 36 or KND

Use the filters below to narrow your results.

moveid:
 
stance:
None (29) · SC (11) · WR (10) · BT (8) · FC (5) · AS (3) · RE (2)
level:
[[File:Sc_M.png]] (29) · [[File:Sc_M.png]][[File:Sc_M.png]] (23) · [[File:Sc_L.png]] (21) · [[File:Sc_H.png]] (20) · [[File:Sc_M.png]][[File:Sc_H.png]] (12) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (10) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (8) · [[File:Sc_H.png]][[File:Sc_M.png]] (8) · [[File:Sc_H.png]][[File:Sc_H.png]] (8) · [[File:Sc_SM.png]] (6) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (5) · [[File:Sc_L.png]][[File:Sc_L.png]] (5) · [[File:Sc_L.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (3) · [[File:Sc_M.png]][[File:Sc_L.png]] (3) · [[File:Sc_M.png]][[File:Sc_SM.png]] (3)
impact:
damage:
20 (16) · 30 (15) · 22 (14) · 16 (11) · 28 (11) · 24 (11) · 36 (9) · 18 (9) · 40 (8) · 26 (7) · 10 (6) · 14 (6) · 12 (6) · 32 (5) · 34 (4) · 42 (4) · 25 (4)
block: (Click arrow to add another value)
hit:
counter: (Click arrow to add another value)
burst:
9 (26) · 1 (20) · 4 (18) · 2 (18) · 15 (18) · 5 (13) · 3 (11) · 10 (8) · 12 (8) · 8 (7) · 6 (7) · None (6) · 14 (6) · 13 (4) · 7 (4) · 20 (3) · 19 (3)

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