Drilldown: SCVIFrameData

SCVIFrameData > block : -12 or -4 & hit : 2 or 12 or 14 or JGL

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moveid:
name:
impact:
damage:
20 (7) · 18 (7) · 16 (6) · 22 (5) · 26 (2) · 24 (2) · 10,10 (2) · 16,16 (2) · 16,10 (2) · 14 (2) · 14,16 (2) · 15,15 (2)
block: (Click arrow to add another value)
hit: (Click arrow to add another value)
counter:
burst:
1 (7) · 10 (1) · 11 (1) · 14 (1) · 19 (1) · 2 (7) · 28 (1) · 3 (10) · 33 (2) · 4 (13) · 5 (5) · 5.4 (1) · 6 (4) · 7 (1) · 8 (1) · 9 (9)

Showing below up to 86 results in range #1 to #86.

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