Drilldown: SCVIFrameData

SCVIFrameData > block : -10 or -4 & hit : 10 or JGL or LNC

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moveid:
name:
impact:
damage:
24 (7) · 22 (4) · 26 (4) · 28 (3) · 16,22 (2) · 25 (2) · 14,20 (2) · 20 (2) · 30 (2)
block: (Click arrow to add another value)
hit: (Click arrow to add another value)
counter:
burst:

Showing below up to 69 results in range #1 to #69.

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