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Drilldown: MK1 FrameData
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MK1 FrameData
> moveType:
throw
Use the filters below to narrow your results.
moveId:
scorpion_1_3 (1)
·
scorpion_f1_3 (1)
·
sub-zero_1_3 (1)
·
sub-zero_f1_3 (1)
moveType:
(Click arrow to add another value)
ground_normal
·
air_normal
·
special
·
air_special
·
fatal_blow
·
ground_special
· throw ·
aerial_normal
·
kameo
·
kameo_special
·
old_normal
·
old_special
·
special_dark
·
special_light
·
young_normal
·
young_special
·
Other
·
None
chara:
Scorpion (1)
·
Sub-Zero (1)
input:
1+3 (1)
·
1_3 (1)
·
F1+3 (1)
·
f1_3 (1)
images:
MK1_Scorpion_1_3.png (1)
·
MK1_Scorpion_f1_3.png (1)
·
MK1_Sub-Zero_1_3.png (1)
·
MK1_Sub-Zero_f1_3.png (1)
hitboxes:
MK1_Scorpion_1_3_hitbox.png (1)
·
MK1_Scorpion_f1_3_hitbox.png (1)
·
MK1_Sub-Zero_1_3_hitbox.png (1)
·
MK1_Sub-Zero_f1_3_hitbox.png (1)
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M
Mortal Kombat 1/Scorpion/Data
Mortal Kombat 1/Scorpion/Data
Mortal Kombat 1/Sub-Zero/Data
Mortal Kombat 1/Sub-Zero/Data
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