Soulcalibur VI/Zasalamel/Strategy

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Combat Lessons

Fighting Style

An ancient fighting style, characterized by swift blows and potent strikes that allow a practitioner to dominate a fight at any distance. The scythe's unique shape also enables vicious pulls to force opponents close, breaking their morale with a sudden, terrifying proximity.

The style also incorporates curses and ancient magic, some ofwhich can even temporarily rip someone out of the very fabric of time. Victims of this sorcery are defenseless against a deadly coup de grace. Indeed, the combination of martial might and magic are this style's most formidable weapon.

Style Lesson: Beginner

Control the Battle with Sweeping Feints

At the start of the battle, perform a Damnation of Ereshkigal (6AA). This move allows you to act again before your opponent, whether it hits them or they guard it. If they move out of the way, Ilabrat's Sapara (4A) and Judgment of Shamash (33_66_99A) are useful for stopping them in their tracks.

Damnation of Ereshkigal
6AA
Sc 6.pngSc A.pngSc A.png 6AA - Attack Level: Sc H.pngSc H.png
Impact Damage Block Hit Counter Guard Burst
18 14,16 6 18 18 3%
Counter Hit Combo
Ilabrat's Sapara
4A
Sc 4.pngSc A.png 4A - Attack Level: Sc H.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
20 20,10 -2 4 4 10%
Normal Hit Combo
Judgment of Shamash
33_66_99A
Sc 33.pngSc 5.pngSc 66.pngSc 5.pngSc 99.pngSc A.png (3)_(6)_(9)A - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
20 12,14 -14 12 12 3%
Normal Hit Combo. Jails

If you make contact with a 4A, you will drag your opponent closer, letting you dominate the fight at close range. If you hit them with a 33_66_99A, you can combo with a Hound of Tiamat (6K), allowing you to stay on the offensive while dealing damage.

Hound of Tiamat
6K
Sc 6.pngSc K.png 6K - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
12 20 -12 4 KND 2%
Sc LH.png on CH vs weak attack. Apply curse

Style Lesson: Adept

Curse Your Opponent with a Quick Attack

Some attacks in this style can curse your opponent up to a maximum of three times, regardless of whether the attacks hit successfully or are blocked. You can verify how many times your opponent has been cursed by the number of purple orbs floating around them. Once you drag an opponent closer, you can curse them with the quick Hound of Tiamat (6K).

Cast Magic on a Cursed Opponent

When your opponent is cursed, you can cast magic on them; the more curses, the stronger the effects of the magic. Curse them twice to be able to perform the low attack Lilitu's Ingress (on cursed opponent 1BB) into the middle attack Belit—Sheri's Ingress (on cursed opponent 46BB), an effective way of getting past your opponent's guard. If your opponent stubbornly guards your curse attacks, curse them with the Uridimmu‘s Howl (6A+GK) throw instead.

Lilitu's Ingress
1BB on Cursed
TS1 Sc 1.pngSc B.pngSc B.png 1BB - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
16 20 -10 6 6 2%
TS2 Sc 1.pngSc B.pngSc B.png 1BB - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
16 20 0 16 16 2%
TS3 Sc 1.pngSc B.pngSc B.png 1BB - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
16 20 10 26 26 2%
Belit—Sheri's Ingress
46B on Cursed
TS1 Sc 4.pngSc 6.pngSc B.pngSc B.png 46BB - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 28 -6 KND KND 9%
Tech Crouch[4-15]. Perfect input for +6 damage
TS2 Sc 4.pngSc 6.pngSc B.pngSc B.png 46BB - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 28 6 KND KND 9%
Tech Crouch[4-15]. Perfect input for +6 damage
TS3 Sc 4.pngSc 6.pngSc B.pngSc B.png 46BB - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 28 16 KND KND 9%
Tech Crouch[4-15]. Perfect input for +6 damage
Uridimmu‘s Howl
6A+GK
Sc 6.pngSc A.pngSc +.pngSc G.pngSc K.png 6A+GK - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
18 10,10,10 - 4 - -
Sc TH.png applies curse on hit

Style Lesson: Master

If Your Opponent Misses an Attack, Curse Them

When your opponent feints with a long-range attack, use the 8—way run to evade it, then punish them with a Nergal's Talon (6BB). Hitting them with the tip of your weapon will result in a lethal hit, allowing you to follow up with a Command of Tiamat (3K) and curse them.

Nergal's Talon
6BB
Sc 6.pngSc B.pngSc B.png 6BB - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
20 16,14 -6 4 4 11%
Normal Hit Combo. Sc LH.png on max range. Tech Crouch[1-19]
Command of Tiamat
3K
Sc 3.pngSc K.png 3K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
14 16 -6 4 4 2%
Apply curse

Aim for a Ring Out

This fighting style utilizes many moves that make the most of the scythe's unusual shape and also allow you to throw your opponent out of the ring behind you. Landing Hook of Namtar (3AB) as a counter hit or using Kingu the Sly Lord (4A+G) will cause you to switch places with your opponent, and if you have your back to the edge of the ring, you can easily get a ring out and claim victory.

Hook of Namtar
3AB
Sc 3.pngSc A.pngSc B.png 3AB - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
16 14,20 -16 2 KND 8%
Normal Hit Combo
Kingu the Sly Lord
4A+G
Sc 4.pngSc A.pngSc +.pngSc G.png 4A+G - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
18 50 - KND - -
4 Sc TH.png

Critical Edges

The Voice from the Abyss: Variation, First Threshold, Second Threshold, & Third Threshold

Properties

While slow, it has guard impact properties and can hit while parrying your opponent's attack. Even if your opponent guards, you still get to react before them, giving you a good opportunity to curse them. The guard impact properties that the attack has and the damage it deals depend on the number of curses inflicted.

  • No curses: Guard impact properties vs. middle, low attacks.
  • 1 curse: Guard impact properties vs. high, middle, low attacks.
  • 2 curses: Guard impact properties vs. high, middle, low attacks. Restores guard stamina.
  • 3 curses: Resistance impact properties vs. high, middle, low attacks. Restores guard stamina.
The Voice from the Abyss Variation / 1st Threshold / 2nd Threshold / 3rd Threshold
A+B+K
Sc A.pngSc +.pngSc B.pngSc +.pngSc K.png A+B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
34 75 8 KND KND 12%
Sc BA.png. Sc GI.png[9-37] vs mid&low. Apply curse even on block
TS1 Sc A.pngSc +.pngSc B.pngSc +.pngSc K.png A+B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
34 75 8 KND KND 12%
Sc BA.png. Sc GI.png[9-37] vs high&mid&low. Apply curse even on block
TS2 Sc A.pngSc +.pngSc B.pngSc +.pngSc K.png A+B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
34 85 8 KND KND 12%
Sc BA.png. Sc GI.png[9-37] vs high&mid&low. Apply curse even on block. Restore guard stamina
TS3 Sc A.pngSc +.pngSc B.pngSc +.pngSc K.png A+B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
34 90 8 KND KND 12%
Sc BA.png. RI[9-37] vs high&mid&low. Apply curse even on block. Restore guard stamina. Deplete opponents soul and guard gauges (20%).

Using the attack will remove any curses inflicted, so time when you use it well.

The Voice from the Abyss

Properties

Using the attack with 6A+B+K will allow you to perform a critical edge without removing curses. If you want to save your curses use this input.

The Voice from the Abyss
6A+B+K
Sc 6.pngSc A.pngSc +.pngSc B.pngSc +.pngSc K.png 6A+B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
34 75 8 KND KND 12%
Sc BA.png. Sc GI.png[9-37] vs mid&low. Apply curse. Does not consume a curse.
Tips

Drag an opponent close to you from a distance and then strike. If your opponent anticipates your strategy and performs a quick attack, parry it with a critical edge.

Soul Charge

Use Soul Charge Moves to Overwhelm Your Opponent

Your hidden magical powers unlock during a soul charge, giving you access to moves impossible for a normal person to perform. Void Nova (during soul charge A+B) is a break attack that drags your opponent towards you from a distance; it also gives you the ability to move before your opponent regardless of whether your attack hits or is blocked. If you succeed in drawing your opponent close, deal a huge amount of damage with a Fatal Gravity (during soul charge 236 or 214A+G), an Ode to Humbaba (during soul charge 3AKB), or a Ceremonial Sacrifice (during soul charge 1AB).

Void Nova
SC A+B
SC Sc A.pngSc +.pngSc B.png A+B - Attack Level: Sc SM.pngSc SM.pngSc SM.pngSc SM.pngSc SM.pngSc SM.png
Impact Damage Block Hit Counter Guard Burst
36 31 6 10 10 10%
Normal Hit Combo. Sc BA.png
Fatal Gravity
SC 236A+G/214A+G
SC Sc 2.pngSc 3.pngSc 6.pngSc A.pngSc +.pngSc G.png 236A+G - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
18 80 - KND - -
Sc TH.png
SC Sc 2.pngSc 1.pngSc 4.pngSc A.pngSc +.pngSc G.png 214A+G - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
18 80 - KND - -
Sc 4.png. Sc TH.png
Ode to Humbaba
SC 3AKB
SC Sc 3.pngSc A.pngSc K.pngSc B.png 3AKB - Attack Level: Sc M.pngSc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
16 15,13,31 -8 KND KND 17%
Normal Hit Combo
Ceremonial Sacrifice
SC 1AB
SC Sc 1.pngSc A.pngSc B.png 1AB - Attack Level: Sc L.pngSc H.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
18 15,11,11 -2 4 4 6%
Normal Hit Combo

Abyssal Punishment & Ingress of the Abyss

Soul attacks in which you use magical power to levitate your scythe in the air and slice the opponent from above. You become soul charged upon hit, and can also freeze time with B if your opponent has been cursed.

Abyssal Punishment / Ingress of the Abyss
236A+B+K/236A+B+KB on Cursed
Sc 2.pngSc 3.pngSc 6.pngSc A.pngSc +.pngSc B.pngSc +.pngSc K.png 236A+B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 35 -8 6 6 9%
Apply curse even on block
TS1 Sc 2.pngSc 3.pngSc 6.pngSc A.pngSc +.pngSc B.pngSc +.pngSc K.pngSc B.png 236A+B+KB - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 35 0 16 16 9%
Ends in BT
TS2 Sc 2.pngSc 3.pngSc 6.pngSc A.pngSc +.pngSc B.pngSc +.pngSc K.pngSc B.png 236A+B+KB - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 35 10 26 26 9%
Ends in BT
TS3 Sc 2.pngSc 3.pngSc 6.pngSc A.pngSc +.pngSc B.pngSc +.pngSc K.pngSc B.png 236A+B+KB - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 35 20 36 36 9%
Ends in BT

Reversal Edge

Take Control of the Battle

Use 4 during the animation of B+G after inflicting a curse to change up the attack, causing any curses on the opponent to explode and damage them. Using a reversal edge when the opponent hasn't attacked will leave you open, but if they've been cursed, this attack will protect you from being punished.

Following Up with A

Of the three follow-ups, this is the easiest to use. When it hits, you can continue to attack with an Adad's Great Shears (facing away B+K). Even if your opponent guards, you will be able to initiate your next move first, providing you with a great opportunity to get close.

Adad's Great Shears
BT B+K
BT Sc B.pngSc +.pngSc K.png B+K - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
16 14,21 4 KND KND 10%
Sc BA.png on 2nd hit. Counter Hit Combo. 2nd hit apply 1% of guard damage.

Following Up with B

If your opponent is cursed, BB releases magic, turning it into a combo starter. Make sure you curse your opponent before launching this attack.

Following Up with K

While it doesn't deal much damage, it will curse an opponent on a hit. Use this at the start of a battle to prepare for a deadly finale.