Soulcalibur VI/Tira/Strategy

From SuperCombo Wiki

Combat Lessons

Fighting Style

This fighting style was derived from the combat techniques used by a group of assassins based in Europe: the Bird of Passage. It employs an unusual weapon—the circular sword, a hoop-shaped blade whose attacks are extremely difficult to anticipate.

Two distinct personalities make up this style, and if wielded well, the combination of the two can quickly eliminate a foe. Jolly utilizes dance-like moves to unleash lethal combinations at mid range; Gloomy has more aggressive movements, and uses powerful attacks to cut the enemy down quickly.

Repeatedly switching between personalities unlocks this style's true potential, and few who have faced its wielder have lived to tell the tale.


Style Lesson: Beginner

A Split Personality

This style utilizes two personalities with their own move sets: Jolly and Gloomy. You will switch personalities when certain conditions are met, and switching will cause your body to glow and your posture to change.

Jolly

Jolly is your primary personality; it relies less on dealing huge amounts of damage in one attack, and more about moves like the Snare Robin (6AB), the Low Pitch Pointe (1B), and the Ring Con Sordino (1K) all low attacks that chip away at your opponent's health. Additionally, your soul gauge fills more quickly while Jolly.

JS ~ Snare Robin
JS 6AB
JS Sc 6.pngSc A.pngSc B.png 6AB - Attack Level: Sc H.pngSc L.png
Impact Damage Block Hit Counter Guard Burst
18 16,13 -8 4 STN 6%
Counter Hit Combo. Tech Crouch[22-RC]
JS ~ Pitch Pointe
JS 1B
JS Sc 1.pngSc B.png 1B - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
16 16 -16 -4 -4 3%
JS ~ Ring Con Sordino
JS 1K
JS Sc 1.pngSc K.png 1K - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
28 18 -18 LNC LNC 4%
Tech Crouch[8-RC]

Gloomy

When surrounded by a purple aura, you can switch to the aggressive Gloomy personality. You gain access to Minerva's Lament (6AB) and Basilisk's Lament (6B), which allow you to move quickly from medium range to close range and then unleash either a throw or a Peregrine Rhythm (3B) to get past your opponent's guard. Be aware, however, that in your Gloomy state your soul gauge is more difficult to fill, and some moves damage yourself.

GS ~ Minerva's Lament
GS 6AB
GS Sc 6.pngSc A.pngSc B.png 6AB - Attack Level: Sc H.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
22 22,29 -4 6 KND 12%
Sc GC.png. Self damage 6
GS ~ Basilisk's Lament
GS 6B
GS Sc 6.pngSc B.png 6B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
22 28 -4 6 KND 8%
Sc LH.png immediately after losing previous round. Tech Crouch[22-RC]. Self-damage 4
GS ~ Peregrine Rhythm
GS 3B
GS Sc 3.pngSc B.png 3B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
18 22 -14 LNC LNC 9%
Sc GC.png

Style Lesson: Adept

Switching Personalities

You change personalities according to how much health you lose. The change occurs at 30% and 5% health, so keep that in mind when you fight. Some attacks also result in a switch (notated as "May trigger personality change" in the move list). Use moves like Ptarmigan Polka ~ Gestopft Madness (while Jolly 3ABB+K) and Bremen Fortissimo (while Jolly 4K) to switch to Gloomy for more aggressive attacks.

JS ~ Ptarmigan Polka ~ Gestopft Madness
JS 3ABB+K
JS Sc 3.pngSc A.png 3A - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
18 10 -18 -10 4 1%
Tech Crouch[17-34]
JS Sc 3.pngSc A.pngSc B.png 3AB - Attack Level: Sc L.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
18 26 -22 -6 KND 3%
Counter Hit Combo
JS Sc 3.pngSc A.pngSc B.pngSc B.pngSc +.pngSc K.png 3ABB+K - Attack Level: Sc L.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
18 26 - - - -
Sc GI.png
JS ~ Bremen Fortissimo
JS 4K
JS Sc 4.pngSc K.png 4K - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
12 15 -8 STN STN 2%
Sc SS.png chance on hit = +16/+22 on swap or -2/+4 on hedache. Self damage 4

Style Lesson: Master

Gloomy Coda

If you change personalities enough during battle, eventually the Gloomy state will cause a more violent reddish-black aura to exude from your body. This is known as Gloomy Coda.

Features of Gloomy Coda

Gloomy Coda powers you up significantly and allows you to unleash all soul charge moves like normal moves. Additionally, the following moves in particular are quite strong in Gloomy Coda, so make good use of them to overwhelm your opponent: Minerva's Symphony (6ABB), Symphonic Dissonance (6BB), Peregrine Duet (3BB), Grim Reaper (6A+G), etc.

GC ~ Minerva's Symphony
SC GS 6ABB
GS SC Sc 6.pngSc A.pngSc B.pngSc B.png 6ABB - Attack Level: Sc H.pngSc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
22 86 4 KND KND 22%
Counter Hit Combo. Sc BA.png. Sc SS.png chance. Self damage 10
GC ~ Symphonic Dissonance
SC GS 6BB
GS SC Sc 6.pngSc B.pngSc B.png 6BB - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
22 64 2 KND KND 19%
Tech Crouch[22-RC]. Normal Hit Combo. Sc BA.png. Sc SS.png chance. Self damage 8
GC ~ Peregrine Duet
SC GS 3BB
GS SC Sc 3.pngSc B.pngSc B.png 3BB - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
18 45 -16 LNC LNC 15%
Normal Hit Combo. Sc GC.png
GC ~ Grim Reaper
SC GS 6A+G
GS SC Sc 6.pngSc A.pngSc +.pngSc G.png 6A+G - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
18 70 - KND - -
not breakable. Sc SS.png on hit. Restores health

Special Lethal Hits

The Groove Step (while Jolly 33_66_99A+B), Streaks of Madness (B+KA), and Elegy of Madness (B+KB) moves become lethal hits that do extra damage when used directly after a personality switch. Additionally, landing a Basilisk's Lament (while Gloomy 6B) immediately after your opponent has won a round with a ring out or KO will result in a lethal hit. These moves are by no means easy to pull off, but they will put enormous pressure on your opponent if used well.

JS ~ Groove Step
JS 33_66_99A+B
JS Sc 33.pngSc 5.pngSc 66.pngSc 5.pngSc 99.pngSc A.pngSc +.pngSc B.png (3)_(6)_(9)A+B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
24 28 -12 KND KND 4%
Tech Jump[24-39] Sc LH.png if first attack after Sc SS.png (mood change)
Streaks of Madness
B+KA
Sc B.pngSc +.pngSc K.pngSc A.png B+KA - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
22 22 -14 -2 -2 1%
Power increases with number of K's on Gestopft Madness. LH when immediately after Sc SS.png
Elegy of Madness
B+KB
Sc B.pngSc +.pngSc K.pngSc B.png B+KB - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
20 24 -12 4 4 2%
Power increases with number of K's on Gestopft Madness. LH when immediately after Sc SS.png
GS ~ Basilisk's Lament
GS 6B
GS Sc 6.pngSc B.png 6B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
22 28 -4 6 KND 8%
Sc LH.png immediately after losing previous round. Tech Crouch[22-RC]. Self-damage 4

Critical Edge

Bleak Concerto

Properties

A fast, rising middle attack that can be used in air combos. If you unleash it while Jolly, you'll finish as Gloomy. Unleash it as Gloomy, however, and you'll perform a follow-up attack that deals a huge amount of damage.

JS ~ Bleak Concerto
JS A+B+K
JS Sc A.pngSc +.pngSc B.pngSc +.pngSc K.png A+B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 70 -16 KND KND 10%
Sc SS.png on hit
GS ~ Bleak Concerto: Finale
GS A+B+K
GS Sc A.pngSc +.pngSc B.pngSc +.pngSc K.png A+B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 90 -16 KND KND 10%
Sc SC.png. Sc GC.png. Sc TH.png OTG
Tips

Landing this move while Gloomy allows for a major increase in combo damage. Use it after a Peregrine Rhythm (3B) or another move that launches your opponent into the air. If you want to guarantee being able to switch from Jolly to Gloomy, land a critical edge.

Soul Charge

Additional Low Attacks in Jolly

You can't get much better than the Scratch Glissando (during soul charge 236K). Fast and difficult to spot coming, it even has a high chance of ending in Gloomy. While Jolly, your soul gauge fills quickly, so this move is a great way of switching to Gloomy from a soul charge while dealing damage.

JS ~ Scratch Glissando
SC JS 236K
JS SC Sc 2.pngSc 3.pngSc 6.pngSc K.png 236K - Attack Level: Sc L.pngSc L.png
Impact Damage Block Hit Counter Guard Burst
22 39 -10 KND KND 9%
Normal Hit Combo. Tech Jump. Sc SS.png change

Additional Powerful Attacks in Gloomy

While Gloomy, your soul gauge fills more slowly, but once you activate a soul charge you become incredibly powerful. If your opponent likes to use the 8-way run, stop them with a Minerva's Symphony (6ABB), and then follow up with the powerful throw Grim Reaper (6A+G), and a Symphonic Dissonance (6BB) or Peregrine Duet (3BB)—both of which strike at the middle—to take a huge chunk out of your opponent's health.

GC ~ Minerva's Symphony
SC GS 6ABB
GS SC Sc 6.pngSc A.pngSc B.pngSc B.png 6ABB - Attack Level: Sc H.pngSc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
22 86 4 KND KND 22%
Counter Hit Combo. Sc BA.png. Sc SS.png chance. Self damage 10
GC ~ Symphonic Dissonance
SC GS 6BB
GS SC Sc 6.pngSc B.pngSc B.png 6BB - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
22 64 2 KND KND 19%
Tech Crouch[22-RC]. Normal Hit Combo. Sc BA.png. Sc SS.png chance. Self damage 8
GC ~ Peregrine Duet
SC GS 3BB
GS SC Sc 3.pngSc B.pngSc B.png 3BB - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
18 45 -16 LNC LNC 15%
Normal Hit Combo. Sc GC.png
GC ~ Grim Reaper
SC GS 6A+G
GS SC Sc 6.pngSc A.pngSc +.pngSc G.png 6A+G - Attack Level: Sc H.png
Impact Damage Block Hit Counter Guard Burst
18 70 - KND - -
not breakable. Sc SS.png on hit. Restores health

Acidic Modulation

A soul attack that is guaranteed to trigger a personality change upon hit. Its short reach limits it to close-range combat, but landing the attack will allow you to stay on the offensive while soul charged and make it easier to undergo several personality changes, bringing you closer to entering Gloomy Coda. Holding the button will shift you to Gestopft Madness, meaning you can then use your personality change to follow up with a lethal hit.

Acidic Modulation/ ~ Gestopft Madness
236A+B+K/236[A+B+K]
Sc 2.pngSc 3.pngSc 6.pngSc A.pngSc +.pngSc B.pngSc +.pngSc K.png 236A+B+K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 39 -6 10 10 9%
Sc SS.png on hit
Sc 2.pngSc 3.pngSc 6.pngSc AA.png+Sc BB.png+Sc KK.png 236(A)+(B)+(K) - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
16 39 - - - 9%
Gestopft Madness

Reversal Edge

Following Up with A

A high horizontal attack with multiple follow-up attacks. Hold the second attack command of a Twisted Vibrato (after reversal edge AA) to unleash an attack that greatly reduces your opponent's guard stamina. When Gloomy, you can combo with a Twisted Cadence (after reversal edge AK)

RE ~ Twisted Vibrato
RE AA
RE Sc A.pngSc A.png AA - Attack Level: Sc H.pngSc M.pngSc M.pngSc M.pngSc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
- 36 2 KND - 33%
Normal Hit Combo
GS ~ RE ~ Twisted Vibrato
GS RE AK
RE GS Sc A.pngSc K.png AK - Attack Level: Sc H.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
- 34 -6 4 - -
Normal Hit Combo

Following Up with B

If this hits, you will transition into an attack throw. Jolly's throw absorbs your opponent's health, whereas Gloomy's deals a huge amount of damage instead.

Following Up with K

This move doesn't deal that much damage, but guarantees a personality change.