Soulcalibur VI/Hilde/Combos

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Abbreviations & Explanations

CX = Charge release X (either A or B)
SPR = Spear Regalia
SWR = Sword Regalia
FM = CB6B+K
SA = Soul Attack (236A+B+K), needs 1 bar of meter
CE = Critical Edge (A+B+K), needs 1 bar of meter

Normal Hit Combos

Starter Route Damage Regalia Notes
(6AA)A 66BB, 6B+K xx Requires SWR
66BB, CB5 xx Requires SWR, Grants SPR
SA B xx Requires SWR, Grants SPR
CE xx Requires SWR
CA6A+B CB5 xx Requires SWR, Grants SPR
3B 66BB, 6B+K xx Main combo
66BB, CB5 xx Grants SPR
FM, CB6, BT B+KA, 6B+K xx Requires SPR High damage combo that can be performed from a buffered 3B
CA6A+B, BT B+KA, 6B+K xx Requires SWR High damage combo that requires SWR and A charge
SA B xx Grants SPR
CE xx
WR BA 6B+K xx
CB5 xx Grants SPR
CB6 BT B+KA, 6B+K xx Grants SPR
CA6 xx Grants SPR, Grants SWR Does not require previous A charge
CA6A+B, BT B+KA, 6B+K xx Grants SPR, Requires SWR Does not require previous A charge
SA B xx Grants SPR
CE xx Grants SPR
CB6B+K (FM) CB6, BT B+KA, 6B+K xx Requires SPR, Grants SPR
CA6A+B, BT B+KA, 6B+K xx Requires SPR, Requires SWR Requires previous A charge. Drops at very close ranged hits
CB6, SA B xx Requires SPR, Grants SPR
microstep? CE xx Grants SPR FM, CB6, CE does more damage but is character-specific
WR CB 66BB, 6B+K xx Grants SPR
CA6A+B, BT B+KA, 6B+K xx Grants SPR, Requires SWR Does not require previous A charge. Drops at very close ranged hits
FM, CB6, BT B+KA, 6B+K xx Grants SPR Extraordinarily difficult. Requires double just frame for applying charge B and connecting FM before opponent hits the ground
SA B xx Grants SPR
CE xx Grants SPR FM, CB6, CE does more damage but is character-specific
6K CB6, BT B+KA, 6B+K xx Grants SPR Main combo. Requires previous B charge
6B+K xx Charge-less combo
CB6, CE xx Grants SPR Requires previous B charge
FC 3K 9K xx Can be avoided by side ukemi. Use WR CA or RCC CA6 to ukemi trap
WR CB xx Grants SPR Requires previous B charge. Can be avoided by side ukemi
6B+K xx Can be avoided by side ukemi. very unsafe when side ukemi'd
2A+B 1KB xx Can be avoided by side ukemi. Use CA or 3A to ukemi trap
2K xx Grants SPR Can be avoided by back ukemi. Leaves Hilde at minus if opponent side ukemis
4[B+K] 2A xx
8B+K CB5 xx
4A+BA 66BB, 6B+K xx Requires SWR
66BB, CB5 xx Requires SWR, Grants SPR
SA B xx Requires SWR, Grants SPR
CE xx Requires SWR
66BB 6, CB5 xx Grants SPR Dead trap only, use 66B+K to ukemi trap against front, back, and some side ukemis
22BB 3KA xx Requires SWR
66B+K 2B+KK xx May leave Hilde facing opponent or facing away
6B+K xx
delay, FM, CB6, BT B+KA, 6B+K xx Requires SPR, Grants SPR Range and character dependent
22B+K 66BB, 6B+K xx
CB6, BT B+KA, 6B+K xx Grants SPR
66B, FM, CB6, BT B+KA, 6B+K xx Requires SPR, Grants SPR
66B, 3KA xx Requires SWR
CA6A+B, CB5 xx Requires SWR, Grants SPR
CA6, SA B xx Grants SWR, Grants SPR
CE xx
RUN K 1KB xx
3B xx
214A+G 66K xx
BB xx
SA B xx Grants SPR
CE xx

Counter Hit Combos

Starter Route Damage Regalia Notes
(6A)A A, 66BB, 6B+K xx Requires SWR String option. For more routes see (6AA)A or 4A+BA
B xx Requires SPR String option
2A+B, 1KB xx 1KB can be avoided by side ukemi
3KA xx Requires SWR
CE xx
(4A)K CB6, BT B+KA, 6B+K xx Requires previous B charge
FM, CB6, BT B+KA, 6B+K xx Requires SPR Requires previous B charge
2B+KK xx Charge-less option
CA5 1KB xx Grants SWR May be inconsistent at long ranges against small characters
CA6 2A+B, 1KB xx Grants SWR 1KB can be avoided by side ukemi
B4, AA xx Grants SWR Keeps the opponent standing, omit AA for +12 reset
SA B xx Grants SWR, Grants SPR
CE xx Grants SWR Can kill just past the yellow health tick mark
B4 AA xx
8_9K 1KB xx Can be avoided by side ukemi
BT B+KA 6B+K xx
66B 6B+K xx
iWRCB xx Grants SPR
3KA xx Requires SWR
66BB 6B+K xx
CB5 xx Grants SPR
66[A+B] CB5 xx Grants SPR CH on first hit
66[A+B] CB6, BT B+KA, 6B+K xx Grants SPR CH on 2nd hit only or stun combos
CA6, 2A+B, 1KB xx Grants SWR Combo for when wall is near, see CH CA6 for more routes.

Lethal Hit Combos

Starter Route Damage Regalia Notes
Sc LH.png WR CA 2A+B, 1KB xx Grants SWR 1KB can be avoided by side ukemi
3KA xx Grants SWR, Requires SWR
SA B xx Grants SWR, Grants SPR
CE xx Grants SWR
Sc LH.png CB4 4[B+K]B xx Grants SPR, Requires SPR
RE, 66BB, 6B+K xx Grants SPR Costs guard stamina
RE, 4B+KB xx Grants SPR, Requires SPR Costs guard stamina
RE, CE xx Grants SWR Costs guard stamina
Sc LH.png A+B B+K, 66B+K, 6B+K xx
CA4, CB5 xx Grants SWR, Grants SPR
22BB:A xx Forward RO
SA route?? xx
CE route?? xx
Sc LH.png 8A+B iWRCB, 66BB, 6B+K xx Grants SPR Difficult execution. Optimal damage
3B, 66BB, 6B+K xx See 3B for more routes
6AAA, 66BB, 6B+K xx Requires SWR Forward RO
SA route?? xx
iWRCB, CE xx Grants SPR
Sc LH.png B+K 3B, 66BB, 6B+K xx Same routes as Sc LH.png 8A+B
iWRCB, 66BB, 6B+K xx Grants SPR Difficult execution. Optimal damage
6AAA, 66BB, 6B+K xx Requires SWR Forward RO
SA route?? xx
iWRCB, CE xx Grants SPR
Sc LH.png 4B+KB B+K, 66B+K, 6B+K xx Requires SPR Same exact routes and damage for Sc LH.png 4[B+K]B
CA4, CB5 xx Requires SPR, Grants SWR and SPR
SA route?? xx Requires SPR
CE route?? xx Requires SPR
Sc LH.png 66A+B 66BB, 6B+K xx
CB6, BT B+KA, 6B+K xx Grants SPR See Normal hit Combos CB6 for more routes
66B, FM, CB6, BT B+KA, 6B+K xx Requires SPR, Grants SPR
66B, 3KA xx Requires SWR
SA B xx Grants SPR
CE xx Requires SPR
Sc LH.png [66A+B] 3B, 66BB, 6B+K xx
iWRCB, 66BB, 6B+K xx Grants SPR
66[A+B], CB6, BT B+KA, 6B+KA xx SPR, Grants SPR See CH 66[A+B] for more routes. Gives a lot of meter
SA route?? xx Grants SPR
CE route?? xx

Reversal Edge Combos

Starter Route Damage Regalia Notes
Sc RE.png A 1KB xx 1KB can be side ukemi'd
Sc RE.png B CB6, BT B+KA, 6B+K xx Grants SPR
CB6, SA xx Grants SPR
CB6, CE xx Grants SPR
Sc RE.png K (no combo) xx
Sc RE.png Sc LH.png A 3B, 66BB, 6B+K xx
iWRCB, 66BB, 6B+K xx Grants SPR
SA route?? xx Grants SPR
CE xx
Sc RE.png Sc LH.png B C4B xx Grants SPR
6BB, 6B+K xx
6, SA B xx Grants SPR
6, CE xx
Sc RE.png Sc LH.png K uhh idk xx

Soul Charge Combos

Starter Route Damage Regalia Notes