Soulcalibur VI/Groh/Introduction

From SuperCombo Wiki

Introduction

The mysterious Aval Organization was a secret group with origins rooted in ancient times. They say the group came to be when a king used the spirit sword to defeat its cursed counterpart, and with his dying breath, entrusted them with both the blade and his unfinished mission. Each new generation has taken on the group's mission to rid the world of "Outsiders"—those connected with the cursed sword.

Grøh boasts a simple yet effective movelist centered around evasive steps and his Avenger stance, where he splits his twinblade into two separate longswords. He turns the anime dial to overdrive in Soul Charge where he gains access to teleport options in Avenger.

Strengths Weaknesses
  • High damage in Soul Charge
  • Effective mixups and damage in Avenger
  • Solid evasive attacks and approach options
  • Strong guard pressure, great frame data
  • Weak lows and while rising options
  • Avenger's high risk options limit its effectiveness against a solid defense

Unique Mechanic

Black Gambit

While not exactly as expansive as other characters' unique mechanics, Grøh can spend half a bar to throw out Black Gambit (236K), an i16 TC mid attack throw that does a solid grip of damage.

See Strategy for a full strategy breakdown.