Soulcalibur VI/Cervantes/Introduction

From SuperCombo Wiki

Introduction

Cervantes is a powerful character with solid neutral tools, flashy combos and devastating whiff punish options. Between his teleports, Psycho Crusher-like moves and gunshot techniques, his schemes and tactics are nigh unmatched on the seven seas.

Strengths Weaknesses
  • High-damaging combos
  • Solid frame data
  • Excellent backstep
  • Superior whiff punish game
  • Lacks solid approach options
  • Reliant on movement and capitalizing on opponent's mistakes
  • Struggles with spacing due to pushback on hit

Unique Mechanics

Gunshot Techniques

Nirvana, Cervantes' offhand sword, has a pistol built into the hilt, and as such some of his attacks utilize gunshots. Two of his attacks, namely b2 and 3B+K, will lethal hit after landing nine gunshots. There is no UI element to track the amount of gunshots scored, but as with many condition-based lethal hits, he will emanate a quake-like effect when the 9th gunshot hits, indicating the lethal hit is ready to use. The gunshot count is tracked across rounds and only resets once either b2 or 3B+K hit and the lethal hit is expended.

Dread Storm

Cervantes' Dread Storm is a very unique stance that can only be done at walls. He can access it either by teleporting directly into a wall, such as via 66[B+K], or by crashing into it with a Geo Da Ray and holding the B input (DC [B]). The stance only has a few followups, but they are all very potent options, including the ability to teleport behind the opponent no matter their distance to him.

Naturally, this stance's reliance on walls makes stages without walls less desirable for Cervantes. However, he can still access Dread Storm options without a wall in Soul Charge via angled Geo Da Ray attacks. For example, SC DC 2B.B will have him do a Geo Da Ray to the right, then interrupt it midway to do a Shrieking Geo Da Ray (DS B) towards the opponent.

See Strategy for a full breakdown.