Soulcalibur VI/Cassandra/Introduction

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Introduction

When compared to her sister Sophitia, Cassandra fights with a more uninhibited style, using her shield both to strike her opponent and sometimes even as a projectile. However, perhaps due to this aggressive approach, her defensive abilities occasionally come up lacking.

Cassandra is an aggressive gorilla character who attacks recklessly with close-range attacks, command grabs and a unique tackle stance. She can kick up the risk/reward a notch by spending her own guard gauge for some attacks, and has a unique powerup mechanic.

Strengths Weaknesses
  • Fast movement
  • Oppressive pressure
  • Solid tech crouch and aGI attacks
  • Able to force plus frames both on block and on hit
  • High risk, especially when spending guard gauge
  • Potential for high-execution, including just frames and iWR
  • Weak ring out and wall game

Unique Mechanics

Divine Force

Certain moves will imbue Cassandra's shield with electricity, a state called Divine Force. She can spend this state to use some devastating options, including projectiles at a variety of ranges and new enders for different strings. Divine Force attacks (and those that grant it if she already has it) have the added benefit of recovering 10% of her guard stamina on hit.

Spending Guard Gauge

A few of Cassandra's attacks have a pink glass shattering effect on them, signifying her losing 10% of her guard gauge in order to perform that attack. Notably, almost all of the followups from her Angelic Twirl stance cost guard gauge. She also has a lethal hit that she gains access to at critical levels of guard gauge.

See Strategy for a full strategy breakdown.