SSBU/Yoshi

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Template:Character Subnav SSBU

Introduction

Yoshi is a character

Strengths Weaknesses
  • Coming soon
  • Coming soon
SSBU YOSHI PORTRAIT.png
Physics
Weight 104
Gravity 0.08
Ground Movement
Walk Speed 1.208
Initial Dash Speed 1.98
Initial Dash Frames 14
Run Speed 2.046
Jumping
Air Speed 1.344
Air Acceleration 0.098
Fall/Fastfall Speed 1.29/2.064


Frame Data

Light Attacks

Startup Active Recovery Total Damage Block
3 1 14 17 3.0% -10
  • Cancels into Jab 2 from frame 6 by pressing A again, or on frame 16 by holding A


Jab 2
5AA
Startup Active Recovery Total Damage Block
3 2 15 19 4.0% -11


fTilt
[6]A
Startup Active Recovery Total Damage Block
5 3 22 29 8.0% -16
  • Can be angled slightly upwards or downwards


uTilt
[8]A
Startup Active Recovery Total Damage Block
8 8 16 31 7.0% -16


dTilt
[2]A
Startup Active Recovery Total Damage Block
8 3 13 23 5.0/4.5/4.0% -9/-9/-10
  • Close hit is strongest


Dash Attack
(while running) A
Startup Active Recovery Total Damage Block
10 3/8 20 -40 11.0/8.0% -20
  • Early hit is strongest


Smash Attack

fSmash
6+A (chargeable)
Startup Active Recovery Total Damage Block
7+7 3 36 52 15.5% -28
  • Head intangibility frame 12-16
  • Can be angled slightly upwards or downwards


uSmash
8+A (chargeable)
Startup Active Recovery Total Damage Block
7+4 3/3 30 46 14.0/12.0% -24
  • Early hit is strongest


dSmash
2+A (chargeable)
Faster than dTilt
Startup Active Recovery Total Damage Block
3+4/22 2/2 26 49 12.0/10.0% -34/-19
  • First hit is strongest